Hiya, I'm Jackie, and I've been doing 3D for 7, almost 8, years now, and have been doing it professionally for 3 years, most of it being for characters. Here is my portfolio for anyone who's interested in seeing what I can do.
I speak English, Afrikaans (the lesser known sister language of Dutch), and I'm currently trying to learn Italian.
1. What can I do?
I am a bit of a Jack of all trades when it comes to 3D: I have experience with modelling, texturing, rigging, and am currently trying to learn animation. I am familiar with Unity and Godot, and I can do some shaders if I'm able to use a shading graph, or an equivalent.
2. What would I like to focus on?
I haven't been able to do many environment/prop models in recent years, and I'd really like to get back into those areas of 3D.
3. What can't I do?
I cannot do programming. I can understand a little of it, but I can't write or understand anything that would actually be useful.
4. What don't I care about - i.e. other people can have "full reign" over?
Sound design
5. What do I care about but cannot meaningfully contribute to - i.e. discussing these elements and suggesting changes?
UI/UX, Game design
6. What is my time commitment to this project?
I can spend between 1 - 4 hours a day, 7 days a week, on assets. I can usually make very simple assets within an hour or so.
7. What kind of games do I like? What genres or game types do I enjoy playing or working on, or would like to try making?
I would love to make a 3D platformer game! Something like super mario galaxy, odyssey, and a hat in time! I generally like any 3D game that has good gameplay and a story that can hook me! I often like to play games in first person perspective, like minecraft and subnautica.
Thanks for reading! Have a good rest of your day!