Heya Nick! I unfortunately can't use unreal due to hardware limitations, so, in that instance, you'd end up taking on a lot more load when it comes to materials, shaders, and potentially LODs. I feel that that would not be entirely fair, since I would be the one in charge of making the assets, and that situation would give you less time to do your thing on the programming side of things.
I should also note that I might not be able to deliver the same quality of assets as in my portfolio within such a short development time, since the anime/toon style is very time consuming