Hiya! I have, unfortunately, I'm sorry 馃槵
I hope you can find someone soon!
Heya Nick! I unfortunately can't use unreal due to hardware limitations, so, in that instance, you'd end up taking on a lot more load when it comes to materials, shaders, and potentially LODs. I feel that that would not be entirely fair, since I would be the one in charge of making the assets, and that situation would give you less time to do your thing on the programming side of things.
I should also note that I might not be able to deliver the same quality of assets as in my portfolio within such a short development time, since the anime/toon style is very time consuming
Hiya, I'm Jackie, and I've been doing 3D for 7, almost 8, years now, and have been doing it professionally for 3 years, most of it being for characters. Here is my portfolio for anyone who's interested in seeing what I can do.
I speak English, Afrikaans (the lesser known sister language of Dutch), and I'm currently trying to learn Italian.
I am a bit of a Jack of all trades when it comes to 3D: I have experience with modelling, texturing, rigging, and am currently trying to learn animation. I am familiar with Unity and Godot, and I can do some shaders if I'm able to use a shading graph, or an equivalent.
I haven't been able to do many environment/prop models in recent years, and I'd really like to get back into those areas of 3D.
I cannot do programming. I can understand a little of it, but I can't write or understand anything that would actually be useful.
Sound design
UI/UX, Game design
I can spend between 1 - 4 hours a day, 7 days a week, on assets. I can usually make very simple assets within an hour or so.
I would love to make a 3D platformer game! Something like super mario galaxy, odyssey, and a hat in time! I generally like any 3D game that has good gameplay and a story that can hook me! I often like to play games in first person perspective, like minecraft and subnautica.
Thanks for reading! Have a good rest of your day!
Hiya, I'm Jackie, and I've been doing 3D for 7, almost 8, years now, and have been doing it professionally for 3 years, most of it being for characters.
I speak English, Afrikaans (the lesser known sister language of Dutch), and I'm currently trying to learn Italian.
I am a bit of a Jack of all trades when it comes to 3D: I have experience with modelling, texturing, rigging, and am currently trying to learn animation. I am familiar with Unity and Godot, and I can do some shaders if I'm able to use a shading graph, or an equivalent.
I haven't been able to do many environment/prop models in recent years, and I'd really like to get back into those areas of 3D.
I cannot do programming. I can understand a little of it, but I can't write or understand anything that would actually be useful.
Sound design.
UI
I can spend between 1 - 4 hours a day, 7 days a week, on assets. I can usually make very simple assets within an hour or so.
I would love to make a 3D platformer game! Something like super mario galaxy, odyssey, and a hat in time! I generally like any 3D game that has good gameplay and a story that can hook me! I often like to play games in first person perspective, like minecraft and subnautica.