I mean, it's got a nice sense of speed and consistent mechanics. But sfx for collecting coins and less clunky movement would have gone a long way. Stopping all velocity as soon as the player isn't pressing a key is jarring.
Play game
Running for life's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme Interpretation | #197 | 2.193 | 2.300 |
Sound/Music | #233 | 1.430 | 1.500 |
Gameplay/Fun | #235 | 1.621 | 1.700 |
Overall | #236 | 1.692 | 1.775 |
Graphics/Visuals | #250 | 1.526 | 1.600 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit into the theme?
If you dont keep moving you die
What premade assets did you use if any?
I used Kenney game asset packs "Nature Kit" and "Prototype Kit"
What are the Discord usernames of everyone on your team?
Uimarkku
Did you use MiniScript for your entry?
No
Did you use Playroom for your entry?
No
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