I love the UI elements helping you gauge your distance from storms, although the bottom-middle panel is slightly disorienting since it constantly rotates. I'd love to know the logic that goes into determining whether the storm is being captured in footage, since it reminds me of Pokemon Snap and its photo-rating system. Nice work.
Play game
STORMCHASER's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics/Visuals | #8 | 4.291 | 4.500 |
Sound/Music | #15 | 3.623 | 3.800 |
Overall | #59 | 3.361 | 3.525 |
Gameplay/Fun | #78 | 3.051 | 3.200 |
Theme Interpretation | #174 | 2.479 | 2.600 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit into the theme?
You have to keep following storms to get within range and record footage, and also potentially evade storms.
What premade assets did you use if any?
Textures sourced from https://juliovii.itch.io/
Audio sourced from pixabay.
What are the Discord usernames of everyone on your team?
guadelupe
Did you use MiniScript for your entry?
No
Did you use Playroom for your entry?
No
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