My high score is 108, which doesn't seem like much, but after a while it just gets too fast for me. The arcade approach is pretty good though.
Play game
Potion Rush's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun Factor | #28 | 3.185 | 3.185 |
Visuals | #53 | 3.222 | 3.222 |
Theme matching | #56 | 3.111 | 3.111 |
Overall | #58 | 2.907 | 2.907 |
Gameplay innovation | #99 | 2.111 | 2.111 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members (number, nicks, discord if you want)
Just me - DeffyTheDev
Did your team make the majority of the art and music during the jam?
Yes, everything except the music and font
Game engine
Comments
Very simple and addicting game! Loved the simple artstyle
Simple gameplay but very addictive and engaging! I love how your character changes based on the last potion you get, little things like that really adds to the game overall polish and quality! Great stuff all around!
Nice game I enjoyed this a lot! I managed to get a 96 as my best run. I liked the changing player sprite based on the last enemy you picked up that was a nice touch! I think maybe a change to the background art could elevate the game even more as the checkerboard pattern is nice but kind of got dizzying when things get very fast. Good job overall!
Cool little game. I had fun trying to collect potions in rhythm of the music (even when I know it is not really the point).
I don't know if its just me, but I felt little dizzy from the fast movement. Especially later in game when things get faster. Maybe it is the chessboard background or something.
Also it would be nice if the highscore was saved in cache so it won't reset when you refresh the page with game. But it is just a small thing.
Btw: The winged flask protagonist is super cute. :-)
Thank you for the feedback! I get what you mean by the dizziness, I have that too. My guess is also the background wich makes me regret I didn't make a "change background" button. I've also thought about saving the score, but I wasn't sure how to really do that so I just went "ah, whatever, it's a one-time game anyway" and submitted it as it is. I'm glad you enjoyed the game though!
Also, one more thing: I know I should probably ask this on your game since I don't even know if you'll be reading this, but if you're planning on making more games in the future, I'd be glad if you could let me know if you'd be interested in working as a team together sometime. I'm going to be looking for a team for some other game jams anyway and I really like how your game turned out, especially the art style.
Nice game, I dont know why i rushed to pick the green potion first because i thought it heals you crazy how I think green potion as a healing one that was the only hard part for me. it got quite difficult to play after five minutes
Good game. There could be something more special in this game. Because it's a bit one-variable
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