WOW, THAT WAS AWESOME!! NICE SOUNDS AND DRAWING, I LIKED IT.
Play game
Double Dose (Jam version)'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay innovation | #10 | 3.647 | 3.647 |
| Fun Factor | #11 | 3.529 | 3.529 |
| Overall | #11 | 3.544 | 3.544 |
| Visuals | #22 | 3.647 | 3.647 |
| Theme matching | #39 | 3.353 | 3.353 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members (number, nicks, discord if you want)
Me
Did your team make the majority of the art and music during the jam?
Yes
Game engine
Comments
You did great, the game is so much fun! Got a friend to test it with, and it was very fun!
GGs!
haha no instructions in the description for playing, but i figured out. mention the gameplay also so the playe can find it easy. the puzzle plateformers are my type , i liked this game. if you increase the gravity while falling it would feel more alive also when i am jumping and there is ssomething on the side, i can jump infinitely. you can change it to only one. overall great game ..
Thanks for your feedback! You're right—I forgot to include the instructions, but in the end, I thought it would be intuitive to figure out.
About the jumps, you're also right about the gravity, but I couldn’t implement it due to time constraints. The same goes for properly handling wall collisions, which lets you jump multiple times. But hey, that's part of the jam! Haha.
Cheers!
I like the co-op idea. :)
Also had some ideas: You could maybe add a little co-op puzzle or some obstacles that the other player can activate. i personally would go for a puzzle for a more cooperative experience. seems to fit the story too.
Thanks for taking the time to check out my game. I'll take your ideas into consideration. In fact, I had them in mind because I think they would make the game more fun, but due to the limited time I had, I couldn't implement them. Actually, I was even thinking of making it for up to 4 players, with a screen split into 4... Do you think it would work? What do you think?
A simple platformer with added co-op twist! I love the concept and the theming of the game, the pixel arts are also really cute.
I wish the two characters interact with one another more, but other than that, great game!
Very competitive game, great for co-op play, I really liked the sound effects.
It's a nice looking game with gameplay that reminds me a lot of fireboy and watergirl, however the double jump doesn't work sometimes and the first time I played the purple character reached 0 health but didn't die, and I also think the darkness is too much and made it so I couldn't see the ground and didn't know if it was safe or not (unless this is an intended gameplay mechanic, which is valid). Overall it's a nice short game that is probably better enjoyed with friends, good work!
Thank you for playing my game and for your feedback! You're absolutely right about what you mentioned; these are things I'm aware of, but due to time constraints, I couldn't refine them. Still, this experience gave me an idea that I think could work in a more developed game. Also, as you said, this could be great for playing with friends, making it even more fun.
Once again, thanks for your comment! 😊






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