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SelfTaughtGameDev

39
Posts
4
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A member registered Jan 20, 2025 · View creator page →

Creator of

Recent community posts

Thanks bud!

Thanks for the input! I guess after playing your game for a few days it's hard to feel the difficulty. Next GJ I'll ask around for playtesting.


Cheers

Yeah the theme is a bit of a stretch haha 😅 thanks for the input 👊

💙

thanks bud!

thanks for playing

Thanks bud!

thanks for the feedback. Much appreciated

APRIL FOOL!

APRIL FOOL!

Thanks for playing ! Cheers

Thanks bud! Cheers

Thanks bud! Cheers

yeah the theme is a bit stretched here, I didn't get to the part where bandits were throwing the dynamite sticks which would have more of an "outlaw" feel. But the wild west environment is outlaw-ish I think!


Thanks for playing and making me feel less guilty of using chatgpt! Cheers

thanks bud!

good idea with the wind! Thanks for trying it out, cheers!

thanks bud, appreciated!

yeah I'm a bit ashamed about chatGPT and I would feel the same as you did. I'm glad I used it though, since it made me realize how I hated it. I thought it would make the process faster, but it was painful and probably not much faster in the end. Debugging was a nightmare.


Thanks for taking the time to play the game and mentionning bugs!


Cheers

yeah I wish I had the time to do a UI, but I managed the last hours debugging some game breaking stuff so I had to scrap that...

Thanks for playing bud!

thanks bud!

haha yeah, my bad things aren't quite working full circle yet. But the idea is that the targets would be held by butlers and if you hit a butler instead of the target you lose money. I added the same logic for the barman, but didn't work things out if you lost all your money at first. I thought the beer was free though

Good concept! Well done!

Good looking Game!

I like how the music changes as the time goes by! Very original concept! Congrats

Game looks very good and I like the music! Good integration of the mechanics!

Keep it up!

It looks good, the music is good, the story is nice too. I think the arrow made it too easy and made the game play itself pretty much, but besides that the game is very nice! Congrats

This was very  well done! I was actually wondering about the game mechanic the whole time I was playing. Atmosphere was well done and I like that there was a voice!

The snake game hit me with nostalgia! There's a game jam for Nokia phone coming up in a few days that would suit this kind of games very well, check it out! I had fun playing the snake game!

Not sure what happened, but I poisoned the king a few times haha!

Nice animations and overall great game!

I'm impressed by the menu art! Very cool that you actually took time to make a menu actually. It took me a while to understand how to go through the level and even then I'm not sure I was doing it the right way! Some music and sound effects would've been nice, but I get it that it's hard to do all of this in a very limited amount of time!

Keep it up you're on the right track!

I like the animations of the characters! I was glad there was checkpoints and the sword was a fun surprise!

I liked that you integrated a whole story in your game. The music got quite loud at some point haha.

I liked the music, but had a rough time going through the level. Not sure if I was really taking damage since I got hit a bunch of time and nothing happened.

Thank you, this was very heartwarming to read :)

It's linked to the bookcase ;)

Thanks for playing it!

Thanks for trying the game! Yeah for the basic prototype I only made one level, but if it was a 2 week game jam I could've easily integrated some RNG to load a different solution every time! Once the voting is done I might add that feature depending on how well the game did, otherwise I'll just put that experience to my next game! Cheers

hey thanks for trying it the game out and the feedback!