Thanks bud!
SelfTaughtGameDev
Creator of
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yeah I'm a bit ashamed about chatGPT and I would feel the same as you did. I'm glad I used it though, since it made me realize how I hated it. I thought it would make the process faster, but it was painful and probably not much faster in the end. Debugging was a nightmare.
Thanks for taking the time to play the game and mentionning bugs!
Cheers
haha yeah, my bad things aren't quite working full circle yet. But the idea is that the targets would be held by butlers and if you hit a butler instead of the target you lose money. I added the same logic for the barman, but didn't work things out if you lost all your money at first. I thought the beer was free though
I'm impressed by the menu art! Very cool that you actually took time to make a menu actually. It took me a while to understand how to go through the level and even then I'm not sure I was doing it the right way! Some music and sound effects would've been nice, but I get it that it's hard to do all of this in a very limited amount of time!
Keep it up you're on the right track!
Thanks for trying the game! Yeah for the basic prototype I only made one level, but if it was a 2 week game jam I could've easily integrated some RNG to load a different solution every time! Once the voting is done I might add that feature depending on how well the game did, otherwise I'll just put that experience to my next game! Cheers