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Cereal Clicker's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Idea | #12 | 3.875 | 3.875 |
Theme | #18 | 3.250 | 3.250 |
Overall | #36 | 2.875 | 2.875 |
Fun | #40 | 2.250 | 2.250 |
Graphics | #49 | 2.500 | 2.500 |
Sounds and music | #70 | 1.250 | 1.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Only me work on this project
My Discord: 1223nij#9709
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Comments
Really interesting idea! I included it in my compilation video series for the Clicker Jam Spring, if you’d like to check it out. :)
I like the idea overall, but it feels like it'd be better as an idle game without the power orb limitation and having to activate either side. something to come back to every once in awhile and create a million bowls of cereal to create robots with. just after a few minutes of playing I'm making cereal bowls faster than it can be converted to money, so theres really no incentive for me to actively be clicking
Its a unique idea, which could work well. Though I feel like the mechanic of the power orb isn't necessary and would do better without it.
Nice entry with an interesting mechanic that I have not seen before.
Decent idea, but the mechanics quickly lock the player out of being able to make meaningful choices or engage with the game more than once every few minutes (and just to click once or twice at that). Could be a viable contender if the bottleneck of funds production was removed, but as-is it's essentially unplayable after ~10 minutes in. Unless the player wants to play it as an extreme idle game (one upgrade is a month plus delay to acquire).
YES