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A jam submission

The Tale Of FopdoodleView game page

Discover creative ways to defeat extraordinary foes!
Submitted by Lunar Cowboy Games — 7 hours, 36 minutes before the deadline
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The Tale Of Fopdoodle's itch.io page

Results

CriteriaRankScore*Raw Score
Community Choice#132.7913.222

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

I got contredicting feelings about this game, The puzzles themself were pretty good, And i like how you solve your way without actual combat, but some of the events felt like they can out of nowhere, The whole part with the ghost felts a bit forced, and The dances after each victory felt out of place.

but still, Good job on the submition!

Developer

Thanks for the feedback! I explained a lot of the events more in the secret notes so that they aren't completely weird and was also was going for a generally silly tone thus the wacky events and dances, but I 100% can see how without finding the notes it can pull you out of it.

Submitted(+1)

"This feels like it could benefit from some sound effects"
*Gets wet slapped by the first boss*
"Nevermind, it's perfect."

I don't know why I found it so god damn funny when I first got slapped away, but I did. Anyway, I appreciate the work you put into the writing; I'm not really much of a story person, but it was still pretty amusing to read the tale of Fopdoodle. The bosses, although moreso just some puzzles that slap you, were still fun to do. Last one I derped up a bit because I wasn't paying attention to the hint, but that's mostly on me.

Overall, it was a lighthearted fun little game. Lots of love put into it, and it was very enjoyable, so good job!

Submitted(+1)

i liked it! here's my feedback:

-it took some time to get the controls (azerty player so easily forgivable).

-i was stuck at the beginning (when  you need to kill the first god), i didn't understand what to do. i'd suggest making the objectives a bit more clearer, especially the ones at the beginning.

-finding the required objects feels good

-bosses are more of an obstacle than a real challenge.

-the lighting feels dark sometimes


but overall this is real nice to play and i find the silly dances as well as the verses quite hilarious.

Developer

Thanks for the feedback! Yeah I think the objectives in the first stage were a little too hard and as for the bosses not feeling like a real challenge that's kinda what I was going for since its overall very silly and the player does stupid actions that somehow easily kill gods, i thought about adding health to the player to make it more challenging but I don't think that would work at all (also the lighting is some weird Unity stuff it was lighter before I built it and I didn't have time to fix it). But im glad you enjoyed it and yes the dances and verses are probably my favorite part as well :D

Submitted(+1)

I love the animations