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Squares and Bullets's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
AUDIO | #39 | 3.864 | 4.000 |
VISUALS | #117 | 3.588 | 3.714 |
EASY TO GET INTO | #134 | 3.588 | 3.714 |
OVERALL | #146 | 3.174 | 3.286 |
FUN | #183 | 2.760 | 2.857 |
CREATIVE | #243 | 2.346 | 2.429 |
THEME | #247 | 2.208 | 2.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Do you have any bullet or projectile in your game?
You added some projectile or bullet in your game
How does your game implement the theme? (If your game doesn't use the theme ignore this field)
The player has to defend themselves while dashing around as enemies spawn around you.
What was the size of your team?
1 person
Please credit the resources that you used during the jam (if you used any)
https://answers.unity.com/questions/17131/execute-code-every-x-seconds-with-update.html
https://www.youtube.com/audiolibrary?feature=blog
https://sfxr.me/
Credit all team-members that worked on this project (you can link itch.io/twitter/youtube/twitch)
https://www.youtube.com/channel/UCYRQgt3Cj2dZVZ6JLeoxtJQ
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Comments
Cool concept and very easy to understand. I love the soundtrack, which fits the theme. As the other comments suggest, I too find it very hard as enemies appear out of nowhere and start shooting almost immediately. But nothing a bit of tweaking could not solve. Well done!
After a bunch of replies on the difficulty I adjusted the spawning of the enemies so they don't spawn on top of the player and that should hopefully balance their firing rates.
kinda hard,but its very fun to play
7/10
This is very hard.
nice looking game but the enemy bullets were too fast to react to and it's missing particles and camera shake
Good Job