Play game
Pyta's Tale's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #10 | 4.333 | 4.333 |
Theme | #98 | 3.222 | 3.222 |
Audio | #99 | 3.222 | 3.222 |
Overall | #117 | 3.222 | 3.222 |
Creativity | #149 | 3.000 | 3.000 |
Approachability | #166 | 2.778 | 2.778 |
Fun | #167 | 2.556 | 2.556 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Leave a comment
Log in with itch.io to leave a comment.
Comments
Good graphics, 2.5D is a excellent choice
On the other hand the mouse aiming is not calibrated :’(
This game has one of the best color palettes and thematic consistencies of any of the jam games I've tried so far! The menus and the beginning dialogue is fantastic as well (though I couldn't find an exit button in the menu xD). Gameplay wise, for me it seemed a bit difficult, the enemy projectiles were pretty fast :D
In the future it would be cool to see different spells and maybe some vertical gameplay, like platforms on different levels (as it's already 2.5D).
I want to start this off by saying I really liked this game. The art is wonderful and adorable and I'll always enjoy 2.5D things like this. The character dialogue was funny and each of the characters felt like they had a lot of effort put into them and their personalities even if the conversations with them were brief. It's cute, it's action-packed, and it's fun!
While it was hard at first I did find out that the game can actually be cheesed in a few spots pretty easily if you hold down the fire button, most of the bosses has a spot where you can simply stand still and hold the button without getting damaged enough to die, and that made beating them fairly easy at times, even the final boss suffered from this as I was able to beat them without moving too far from the spawn position. Although ignoring this since I know it wasn't intentional, the game can be pretty challenging and rewarding when played correctly, (I.E. moving around, dodging bullets, getting rid of the lil' minions, etc!)
The art and menus look amazing! The perspective gives it a really unique look, I'd maybe add a shadow so the depth is a bit easier to tell but its overall great!
Pretty well done. I loved the cats :3
The game is kinda janky. The mouse controls are not calibrated well, so your bullets shoot way off from where you are aiming. Your opponent is super fast and can move through walls, while their bullets move through walls too. It makes the game super unfair, as your boss has a huge advantage in every way. The music and art is super nice though. It's a good game with room for improvement. Great work!
Visual and audio design are awesome, also the fact that there is some story beats between the levels is great! The difficulty was quite high, once I figured out you could hold the shoot button that helped significantly. Nice work on this, I enjoyed it!
Very interesting design... The characters are cute and the world feels like it could be a crazy and fun world to explore.
The game is hard, but the pacing is actually fun to play... The problem is that the bullets don't go straight to the mouse, so it's very weird to aim at the bosses. The strategy I found to beat the game was to keep aiming at the top of the screen and wait for them to move to the center of the screen to be hit by my bullets
Overall it was interesting to play. Cool colors.
Really good graphics and intuitive controls. Unfortunately I'm really bad at this game and I instantly died but once again, it's really well made