Core gameplay mechanic is overcoming obstacles and solving puzzles that are introduced in the form of clues. The main character of the game is the witness. The charecter is not selectable or randamised before the start of the game. The main...
Redoor is a simple narrative game designed in Twine2 Engine in 48 hours [at] Bahçeşehir University Game Design Dartment "BUG Fall Gamejam 2017" The theme was "I said murder? You said murder!" so I decided to make a narrative game where th...