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Ruins on Cloud's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #379 | 2.531 | 3.100 |
Game Design | #401 | 2.613 | 3.200 |
Innovation | #423 | 2.368 | 2.900 |
Graphics | #512 | 2.286 | 2.800 |
Overall | #527 | 2.177 | 2.667 |
Fun | #549 | 2.123 | 2.600 |
Audio | #710 | 1.143 | 1.400 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You build a civilization on top of the ruins of the previous civilization. When your civilization dies out, it becomes the ruins for the next game.
Did you write all the code and made all the assets from scratch?
Yes.
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Comments
It was incredibly daunting to start and understand the game, so one way to improve it after the voting deadline would definitely be adding an in-game tutorial. And the UI could also use some work to make them a bit more straight forward.
That aside, this was a very fun game to play, you definitely need to play once or twice before getting the gists of it, but once you've done that you're in for a lot of thinking and fun. Well done :)
I needed the first playthrough to understand how everything works and then it was very fun :) I love games like that where all the data is visible and I can actually calculate what I need. I hope next time you have more time to add things like audio, because that would make the game even better.
Game was enjoyable to play i must say. I would change cost of first level wood syntetizer and metal thingy
I couldn't figure out how to do anything but I was really excited by the idea, this kind of game is one of my favorites!
The idea is cool, but it was really hard to understand how to play. The amount of text in the beginning was extremely overwheleming.
Thanks for the feedback! Didn't have time to work on the tutorial, but I've just added some video tutorial to the description.
The idea of building a civilization on top of the ruins of the previous one is great, I really like it. But when you launch the game for the first time, it is really hard to understand all the game components. It would be nice to have some onboarding with tutorials that guide you during game flow.
Didn't have time to do tutorial. I admit that the game is in a very unpolished state, as you can see it's missing a lot like UI, audio, etc. But thanks for playing anyway.
I didn't really get what you are supposed to do, but a fun idea nonetheless! Great job.