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Neon Shooter Mayhem's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #213 | 3.130 | 3.500 |
Theme | #228 | 2.981 | 3.333 |
Game Design | #238 | 3.130 | 3.500 |
Innovation | #317 | 2.683 | 3.000 |
Graphics | #330 | 2.981 | 3.333 |
Overall | #341 | 2.770 | 3.097 |
Audio | #588 | 1.714 | 1.917 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Each time the player ends the game, they get to choose a new ability which gives them a different experience (i.e., a new beginning)
Did you write all the code and made all the assets from scratch?
Yes, I used a bit of scripting help from ChatGPT (For the enemy AI) but rather than that all the codes and assets were made by me from scratch,
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Comments
Good game.
The fact that there was no audio made the game so much worse.
The "help" menu scrolling function was half-glitched. You could scroll when your cursor was on the icon. Otherwise, that menu was very helpful and a good thing. I like it.
Other than that, it was fun.
Good game. There was no audio which made it somewhat drag for me. And there's a bug where all enemies gather on the player and the player can't move, and the health doesn't reduce.
Bloom effect is cool well done!
it woud be cool if u checked ou my game too!
Fun little game. Good job. found the time thing to be not that useful personally. Would be nice if it could be turned on at any time and not effect the players speed and things. Overall good game!
Good glowing effect and nice shooter game u made
nice game, I really like the grow effect, it makes the character to stand out
Hands down one of the best games i've played for a really long time
Keep up the good work :)
amazing game!
check mine
After decreasing the time during my first play through it got stuck, indefinitely. Regardless, I had fun!
Great game, adding the help menu was really useful, controls are pretty smooth, simple graphics but the environment still feels nice, good job! (looking forward to the potential update!)
I managed to lock myself in a corridor by increasing time and phasing through a door while there were still enemies in the room :D