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A jam submission

Marlok The WizardView game page

a Wariolike Doom Inspired Powerhungry Wizard Simulator!!!
Submitted by Malk — 15 hours, 22 minutes before the deadline
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Marlok The Wizard's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#353.8083.808
Audio#623.5773.577
Graphics#653.8853.885
Overall#903.4943.494
Game Design#1033.5773.577
Innovation#1653.1923.192
Theme#2482.9232.923

Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Upon having their life ended in [SPOILERS] Protagonist Begins a New Journey in a New Different World ruled by Different Rules and Laws

Did you write all the code and made all the assets from scratch?
Worked with my Friend (Modar The Great), 99% of code was written by me, Music was made by Kevin MacLeod, Textures & Sprites made by either Us or taken from sites such as Pixabay, OpenGameArt etc., Most of the remaining assets were made from scratch, the Font and other resources used were free for commercial use

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Comments

Viewing comments 26 to 21 of 26 · Next page · Last page
Submitted(+1)

Well, I have no word. This is a complete game. So complete and polished for a week! You may have converted me. I felt like it was not my kind of game, but I really want to beat it. Episode 2 Level 2 currently, took me 3 solid hours, but I'm willing to continue =D

Now, I've 4 "complaints":
- the writing that shows in the middle of the screen as playing is way too small to read
- normal mode is a bit too hard (also, level 2 destructible walls are very hard to see on my screen at least)
- theme could've been used more. I might be harsh, but I rated 5 fives everywhere and 4 stars "Theme". I think you could do more than just free camera (I think the levels were less square shaped too?).

Only noticed two bugs:

- Episode 2 level 2 when jumping, the blue coin of the second pillar kept spawning above the lava

- Sometimes white text appears twice, and it's almost impossible to read

Developer(+1)

Thanks for Feedback! The "End = New Beggining" Theme is used in two different elements of the gameplay:
1. After Episode 1's climax, Protagonist gets killed and resurrected in a different world with different rules & laws (Episode 2, double jumping & unlocked camera);
2. The End Portal of each level of Episode 2 (except for E2M3 due to time constraints, will be included in Post-Jam Edition) Begins a whole "new" segment of the level (race back to the Start in order to not get killed).

I don't think the text should appear twice, but I'll look into that. We're Glad that You've enjoyed it! :D

Submitted

Oh yeah forgot about the double jump, and I liked to have to run back to the start. But this W2-L1 was kinda hard and I was scared I would die again right at the end :D

Submitted(+1)

Wow this one is difficult!  The visuals reminded me a lot of Meridian 59, but the controls were so smooth! The combat is very intense, and  I'm honestly just surprised this is a game jam game! Fantastic job!

Developer

Thanks! I've never heard of Meridian 59, but to Your knowledge, Heretic, Hexen and Doom were a huge inspiration for this project, though Meridian does in fact look cool and I might give it a try. We're Glad that You've Liked It!

Submitted(+1)

The game has so much content for a game jam entry! It was really fun to play. The game is quite difficult and I wish that melee combat would be a bit easier. Overall, the game is very good and I enjoyed a lot!

Developer (1 edit) (+1)

Thanks For Feedback! Melee Combat issues & many other bugs, oversights etc. will be fixed in a Post Jam Edition. We're Glad that You've liked it :D

Submitted(+1)

VERY nice heretic style fps! Really hard, but I just love the art style. Very long aswell, amazing work!!

Developer

Thanks! I've never even touched Heretic lol, I'm Glad that You liked it!

Submitted(+1)

Nice game! Very cool style, I really like the sound in this game. For some reason, it really takes me back to the time where games just became 3D and everyone was mind blown by the concept. If there was a nostalgia rating you would probably get 5/5 from everyone, haha. Great job!

Developer

Thanks! Most of the sounds (besides King Khrobaron's voice line & Protagonist's pain sounds) were taken from Freesounds.org, as for the Nostalgia factor, I've been playing way too many multiplayer Doom WADs (on ZDaemon) which has greatly influenced the overall shape of this Game. We're glad You've enjoyed it!

Submitted(+1)

Great game! Reminds me to Heretic and Hexen.

My issue with this game is the movement. It makes me fell really dizzy. Had to quit after ending the first episode, and came back to at least finish it. But it was impossible to keep up on the 2nd episode inside the castle I seriously don't know how I was able to complete games like Wolfenstein3D, Doom 1 & 2, Duke Nukem3D, Blood and Heretic. I guess I lost practice with the engine lol

I really want to finish your game, so I will try again later.

Developer(+1)

Thanks! You can always use the Level Selection Menu to skip certain levels ;)

Viewing comments 26 to 21 of 26 · Next page · Last page