I love that you guys also used solitude as a good thing :) really liked the enemy designs and the game was super fun to play. At first I thought that if the player was not within the circle but enemies were, that the circle's progress would decrease but I guess that would make the levels harder. Great Job!
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Fury of the Weald's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #1 | 4.256 | 4.256 |
Graphics | #22 | 4.359 | 4.359 |
Fun | #22 | 3.949 | 3.949 |
Overall | #23 | 3.855 | 3.855 |
Game Design | #49 | 3.872 | 3.872 |
Theme | #202 | 3.564 | 3.564 |
Innovation | #288 | 3.128 | 3.128 |
Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
You, the forest's guardian, are not alone. Humans have invaded the weald, and are none the wiser to the power of nature's wrath.
Did you write all the code and made all the assets from scratch?
We wrote most of the code from scratch (we used the A* Pathfinding Project for one of our AIs).
All art and music assets are made from scratch, and we used the VCR OSR Mono Font from DaFont
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