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A jam submission

Taking Out The TrashView game page

You have a big bag of trash, jump your way to disposal
Submitted by beautiepie (@beautiepie1) — 22 hours, 50 minutes before the deadline
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Taking Out The Trash's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#4232.9232.923
Theme#5282.8462.846
Graphics#5412.8082.808
Overall#5782.6472.647
Audio#5912.4232.423
Game Design#6262.5382.538
Innovation#6662.3462.346

Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does you game fit the theme?
You have a ghost following you around and talking to you, making sure you're not alone.

Did you write all the code and made all the assets from scratch?
All code and most of the art was made from scratch. Ghost and player models were taken from a previous project. Audio was taken from outside sources.

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Comments

Viewing comments 22 to 3 of 22 · Next page · Last page
Submitted(+1)

Nice entry, I really enjoyed the concept and thought the ghost model looked cool, one thing I learned that might help with some of the jittery movement is if you're using a rigid body and set it to interpolate it might move a bit smoother.

Developer(+1)

Thank you@ I will have to look into that, thank you for the suggestion!

Submitted(+1)

Funny dark story on a cute game. Good job.

Developer

Thank you!

Submitted(+1)

Pretty fun platformer, sadly I got stuck on the very first level as there was a platform I was unable to jump on.

Developer

Yeah, I'm glad you found it fun! I'm going to assume the issue lay with a moving platform? I know where the bug is and tried to fix it to the best of my ability but there were limitations to it. You should be able to jump if it's at the top or bottom of it's movement but I know that isn't ideal.

Submitted

No, there was a platform that was too far to the side and not in front of the player I got stuck on    :(

Submitted(+2)

i suggest a checkpoint system because some platformer are hardly visible and have to be memorized because it is hard to be seen. but other than that i love the art and contrast of the character which is the opposite from the art.

Developer(+1)

Thank you! Yeah, unfortunately I'm not the most experienced with coding so while I wanted a checkpoint system, I didn't want to risk breaking anything I already had in place but if I continue working on this, I will definitely implement one!

Submitted(+1)

Didn't realize it was the ghost of the body until the end of the first level :) great job!

Developer

Thank you!

Submitted(+1)
Semi-on-the-fly remarks:
  1. Controls are QWERTY-only instead of layout-independent (I have an AZERTY keyboard), BUT arrow keys are enabled.
  2. The scenery is super cute! Especially the ‘wall’ background, and the flowers veneered on the ground. :)
  3. Cartoony jump sound, feels right.
  4. I like the trash physics.
  5. The music apparently does not loop.
  6. Ah, it looks like the player character experiences a first stop before touching the ground, after falling; this can be a bit confusing for playability. Although you can jump again right after said first stop.
  7. OH!!! Only at the end of level 1 do I realize the ‘trash’ was a coffin all along!! <:o Shady! XD
    ‘First you kill me’: this is even worse than I thought! The contrast between the sweet scenery, joyful music and this is quite something. XD I like the humour.
  8. I like the vertical/ascending phase from level 2.
  9. Level 3; there is also blood on the player character, actually. X)
  10. Perspective is not always easy to get, especially on the vertically moving small white ‘squares’ in level 3.
    My God, it does make level 3 super hard… :o
    I lost an insane amount of times because of this!
  11. Another piece of advice: the character is viewed exactly from the side, but tilting him just a little (so that we see both legs) would help getting the perspective. (The shadow already helps.)
  12. Another idea: add a vertically projected shadow.
  13. Found a bug: if you go through the background, you fall infinitely without losing. X)
  14. Finally beat evil level 3!!! With some fright at the end: the white E indication was poorly visible because of the white platform! :o X) Maybe change the colour or add a (black?) outline.
  15. One final bug: clicking the main menu button after beating level 3 does not send me back to the menu.

Takeaway: cute ironic platform game that plays well, except for the (big!) perspective issue in level 3. I would have just liked the ghost to have had taken some part in the gameplay, as it would have added originality and a theme-oriented twist to your game, and more variety to an otherwise classic platformer. I did not expect the dark humour contrast at all, this may be one of the salient features of the game! X)

Thanks for the (very harsh in level 3!!) time with the game. :)

Developer(+1)

Thank you for all the feedback!

Submitted(+1)

I don't want to nag but there are possibly easier ways to get rid of a body.


I had fun playing that 2.75D jumping puzzle. The movements felt smooth and the ghost was funny.

In the second half of the third level it gets difficult to see where you're supposed to jump. A checkpoint would have been nice.


The player model was cute. You should animated it for the next project.

Developer

You're probably right but thank you! I'm glad you enjoyed it! I understand the wish for checkpoints, I wanted to put them in but I'm still pretty inexperienced with coding so didn't get to. But thank you!

Submitted(+1)

That's the strongest coffin carrier I ever seen xD

Submitted(+1)

Nice 3D platformer you got there! I actually had fun playing it and the jump sound effect gave it a nice accent.

Developer

Thank you! I'm glad you had fun!

Submitted(+1)

I liked the theme of the game, being silly and dark. Also the jump sound effect was a nice touch! The camera controller was a little rough. I had a similar project in the past, I recommend using the Cinemachine Dolly feature. Its a lot smoother and pretty easy to implement, especially if you're going left to right from the side.

Developer

Thank you, I'm glad you enjoyed it! I'll have to look into it.

Submitted(+1)

Nice game, dark theme.

Developer

Thank you, yeah it kind of is.

Submitted(+1)

Nice Game. The art is good and nice storyline. I guess there was no way to stop the player fall in level 3?

Developer

Thank you. It is possible to complete, it's just very difficult

Submitted(+1)

I like it, it was fun!

Developer

Thank you, I really appreciate it!

Submitted(+1)

Fun concept, the ghost is pretty cute

Developer

Thank you! I'm glad, I worked really hard on it!

Submitted(+1)

I was not expecting that! Dark, but surprisingly cute. I like the music and the quotes from the soul.

Developer

Thank you! I really appreciate it!

Submitted(+1)

The gamy is pleasant and relaxing! Graphics are cool, but you could add a background. I like it!

Developer

Thank you! I'm glad you like it!

Submitted(+1)

I love how the game is so cheery for a game about disposing of a body! Good job!

Developer

Thank you!

Submitted(+1)

Cool game, I enjoyed the talkative ghost and the graphics was cool. Something to improve on is maybe the 3D models? Or the background scenary. Overall a great game and eye-catching submission. If you would be so kind to rate my game, but its entirely up to you :)

Developer

Thank you, I'm glad you liked it! Yeah, 3D art isn't really my strong suit, I am trying to work on it though!

Submitted(+1)

Interesting graphics, good idea. It was fun to play. Come and check my game as well.

Developer

Thank you, I'm glad you enjoyed it

Submitted(+1)

Very adoreable and fun Game!
Fun Little Concept, nice job :3

Developer

Thank you!

Viewing comments 22 to 3 of 22 · Next page · Last page