Really creative and innovative submission :D
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Totally Ethical Testing Area's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Design | #5 | 4.246 | 4.246 |
Fun | #28 | 4.000 | 4.000 |
Overall | #29 | 3.888 | 3.888 |
Innovation | #54 | 3.946 | 3.946 |
Audio | #60 | 3.777 | 3.777 |
Graphics | #166 | 3.915 | 3.915 |
Theme | #331 | 3.446 | 3.446 |
Ranked from 130 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
The player is required to complete the challenges by creating a chaotic environment to kill the test subjects with the given tools
Did you write all the code yourself and made all the assets from scratch?
Yes (%95)
Comments
I loved this one a lot! learning the rules and using them to my advantage made me feel really smart! although I had to throw in the towel at level 16... i was calling the game some words i will not repeat here....
Really amazing entry! The gameplay feel polished, all parts of the puzzle are explained using smart puzzles, and all parts always act consistently. All those things together make the game a really enjoyable experience, and you feel really good when you manage to solve a puzzle. :D It is a lot of fun trying to move around the people in such a way that you can effectively use all the components you get.
One criticism is that I often did not need all the parts that were given to me. I guess this is not the biggest problem, but maybe it would have been better to decrease the size of the levels a bit so that there are fewer options. But I also think the game is fine as it is, and it is probably more of a subjective thing :)
Thank you for your comment. I'm glad you've liked it. The reason some levels have more items than needed is, there are more than one solution to those levels. The solutions we thought while designing, were the ones which needed more items. We decrease the number of items given at some levels, as we discovered that those levels actually don't need that much items to be solved. However, some levels were actually hard enough, so we left those as it was.
Great game design and visually looks great. Very polished. Enjoyed a lot
Well. Done. Team. Great entry! I always love me a puzzle game. At first, the puzzles felt a little too open-ended and some of the later stages felt very overwhelming. I think the isometric perspective made it a little difficult for me to come up with plans easily. Art and music were great, too.
This is a great and really fun game. The puzzle designs are so clever!
I really loved the challenges of each level! It definitely made me think :D I also really loved the amount of polish this game has.
Great job on this game, one of my favourites!
I got stuck a few times, but managed to figure it out, mostly :).
Great design work in thinking up so many puzzle levels!
Well done!
Great job on this game, one of my favourites!
I got stuck a few times, but managed to figure it out, mostly :).
Great design work in thinking up so many puzzle levels!
Well done!
I don't know where to begin the polish is so shiny im blinded by how well made this is. The only thing i could say was a bit of bgm but its so minor the gameplay really shines here.
Well im speechless :O This game has massive amounts of content to play and is definetly a head scratcher. Two thing i like in puzzle games :D
My only complaint is there is only 3 mechanics to play with i would like to see diffren types of people that react diffrent to things you place. Like a red test subject who doesn't run from the zombie and kills the zombie or a green one that is resistant to mines etc.
Overall loved the game i can see myself playing this on mobile well done ! :D
Really fun and challenging game! Really polished too, good job to your team!
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