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NEON EDGES's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #235 | 3.559 | 3.559 |
Graphics | #258 | 3.794 | 3.794 |
Game Design | #326 | 3.500 | 3.500 |
Audio | #419 | 3.206 | 3.206 |
Overall | #464 | 3.333 | 3.333 |
Fun | #489 | 3.294 | 3.294 |
Theme | #1120 | 2.647 | 2.647 |
Ranked from 34 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
The mechanic "the more edges together, the stronger the polygon", as well as the enemies because they work together to take you out.
Did you write all the code yourself and made all the assets from scratch?
We wrote all the code and made all the sprites, but used royalty free assets for the audio, sfx, etc.
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Comments
The main idea and concept have a lot of potential and just that got me interested to play. The game loop kept me going and the rewards for certain waves varied up the gameplay, though I do wish they varied it a bit more. A few finer points
I'd definitely be interested to see where this mechanic could go. Cause there's a lot of variations you could throw in if picking up lines and becoming a more complex polygon is the goal. Multiple polygons, different abilities, pros and cons etc.
Thats awesome man really addictive core gameplay.
A part of me just wished the player and the enemys could move faster.
your game is very viciant, is so nice play it, the art, mechanic and songs is so good, i just dont understand the relation whith tema
Not bad! Didn't understand why I couldn't aim at first, but when I got it I liked how it only shoots in specific directions. Could be interesting with something like enemies with shields.