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RE.W.I.N.D's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #1379 | 2.021 | 3.500 |
Game Design | #1408 | 1.876 | 3.250 |
Innovation | #1479 | 1.732 | 3.000 |
Fun | #1479 | 1.732 | 3.000 |
Graphics | #1489 | 1.732 | 3.000 |
Overall | #1495 | 1.756 | 3.042 |
Audio | #1514 | 1.443 | 2.500 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
The main gameplay is the rewind of time
Did you write most of the code yourself and made all the assets from scratch?
Code and assets wre made all by ourself (team work)
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Comments
its a nice game, didnt find any bugs... i like how you concentrated on the rewind mechanic mainly and expanded on it. If you have time please check out my game :)
This is outstanding! Can you try my game?
Really well done! check out mine too
Very fun concept and so far I like this pizzle rewind concept the most of the ones I played. Sadly I had some bugs plaguing my playthorugh. The crates wouldn't reappear on rewind (all at the start of the game) and I didn't need the key cards, but that didn't stop me from trying the puzzles anyways. Happened on the windows build. Can't wait to try this again when you worked out all the kinks, I really like it.
V interesting, I like the theme it works well, and the obstacles are simple enough to figure outwithout pulling my own hair out.
A few problems with the size of trigger volumes did break some aspects of the levels like being able to change levels outside of the doors and pressing buttons from the other side of walls.
Thanks for your feedback. I had a hunch that the trigger volumes were buggy, because they already caused problems in the tested build version.