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A jam submission

Where Calm HidesView game page

An atmospheric game about a teenager facing their inner world and searching for calm.
Submitted by kadenikk — 14 minutes, 57 seconds before the deadline
Rated by 22 people so far
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Where Calm Hides's itch.io page

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How does the game fit the theme?
It tells a story about the teenager, who looks for his calm in different places.

What code and assets did you not make from scratch during the jam (if any)?
I didn't make any art assets—most of them are free or prepurchased in the Unity store.

How many people worked on the game?
1

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Comments

Submitted

i loved the interaction and going to different places , i guess this will stand for a really good game in future

Submitted

Really great atmosphere. I think there is a lack of feedback on the interactions with the environment. Otherwise I love the isometric esthetic of the bedroom, it's really cool, good job !

Submitted

Love the eerie environment.

Submitted

Nice game! I was kinda in love with isometric 3d games!

Submitted

Something I love: I love your player model and the story of this game; I can totally see where you're going with this and I think it's going to be very cool! It has the same vibe as Omori as of now, which I like!

Things that frustrated me: Not that this frustrated me, but I do think the jumps to different scenery is a bit jarring without audio cues or maybe it's that the animations played a little delayed from when I clicked E? I'm not 100 percent sure just figured I's share that lol 

Bugs I found: None! :)

Overall: I really like your game! Keep up the great work!

Developer

Thank you very much for playing and reviewing.
I lost a couple of days of polishing, so I had to rush to finish the project.

Submitted

Visuals

1 ... (main menu) character vs mountain texture feels little off

2 ... (main menu) adding sky animation (wind, stars,..) -> to remove wooden felling would

3 ... (game) current dialog text flow fade in/out -> change to custom tuned interpolation/tween/curves function (base interpolations: https://easings.net)

4 ... darker BG, lighter FG -> make eyes focus on lighter color (currently is darker floor, outside lighter, walls lightest)

5 ... last scene not best colors picks

6 ... I loved this temple scene (design/looks) the very well placed items.


Design

1 ... camera behind character feels like you are been dragged backward

2 ... I love small room concept for game jam

3 ... I tried to dodge reading text entire game:

3.1 . Maybe is reason I prefer more aggressive style or

3.2 . tune placement of text, speed, extra pop effects with extra sound to give feeling when text shows


Controls

1 ... movement works as intended only think is no run option & movement after walking for some time looks like wood with no external effects, blending

2 ... When you click E you get locked out of movement with slow text animation


Sound

1 ... interesting calming sound effect

2 ... no effect of sound pattern found -> sound blends well


Bugs

1 ... character clips into floor

2 ... rectangle collision border stuck: if you do not completely bypass map items -> you get stuck -> feels weird (possible fixes: smaller hit-boxes than character and/or check capsule unity 3d shape)

Developer (1 edit)

First of all—what an amazing review. Very professional approach. 
A lot of things to consider. Thank you for pointing that out, because I am initially just a technical guy who's very far from art or design. 
As I said, I am planning to spend some more time on this project, so your review is super clear and pragmatic. I will polish the stuff you've mentioned.
Thank you very much.

Submitted(+1)

Mysterious game, loved the visual, I agree with GlichKat, the scene fading out is sometime a bit frustrating when I wanted to explore where I didn't went. Anyway, great job :) !

Submitted(+1)

Liked how mysterious it felt. Unfortunately a lot of times the scene faded out before I could explore everything or finish reading the relevant dialogue lines, maybe changing it to wait for some input from the user would help. Great work though, impressive for one week :)

Submitted(+1)

Wow this was super impressive. Great job. 

Submitted(+1)

The game is very calm and relaxing and I adore the vibes. Making this in a week alone is quite impressive but I would say it would be great if there was a bit more content.

Submitted(+1)

Nice work 💯 

Submitted(+1)

Adore the theme! It can really be quite difficult to find calm in general. The music is very nice but not overpowering. Gameplay wise there isn't really that much to do but what's there is all great!

Submitted(+1)

Nice atmospheric little game! I like the setting that you go from your comfy room into these bigger areas. 

small detail: I saw two spelling errors:  "Bed" and "Labyrinth" 

Submitted

Like doing pushups before sleeping on this game , the atmosphere also is really great , make me remember alone in the dark .

Submitted(+1)

I enjoyed the atmosphere and definitely the idea. It felt cozy and mysterious.

Submitted(+1)

Really cute little game! Gave me eerie but somehow also cozy feelings haha. Well done for only one person.

Submitted(+1)

This is such a cute and cozy game! It reimagines the theme in a new and calm way.

I really like how you load into the different scenarios and the fact that they are in strange places in your room lol xd

the art is so cute and cozy love love