Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

kadenikk

181
Posts
2
Topics
4
Followers
A member registered May 13, 2025 · View creator page →

Creator of

Recent community posts

I am a programmer, and this time I was trying to achieve somewhat of a good design. I played with the level design and camera. By trying to make different styles of the levels, I was trying to show the chaotic feelings of the main character, who is tired and anxious. There are a lot of things to improve. Thank you for the comment. 

What an exciting multidimensional game. That's a very nice submission for the jam. I think it defo fits the theme. Visuals are nice and simple. Music is a bit too loud, but it's not a big deal. I really love these types of puzzle games! Amazing job, guys! And I hope you continue with that game and bring more games like this to next jams

I liked visuals of your. Also, you've done good work with the sound. Great project with a big potential

Really good work with visuals! Great concept! This is exactly what I think drugs do to the people!

Funny and nice little project you did! I like the visuals and the concept of the game, so you can escape your boring life. The scene at the island reminds me of the "PEAK" island starting scene. I didn't like the mouse sensitivity. The rest feels nice. Too little, though; I was expecting longer gameplay time.

Hello, sir! Please, rate my game! https://itch.io/jam/brackeys-15/rate/4313360

Hello, sir! I would be very happy to hear your honest feedback! 

https://itch.io/jam/brackeys-15/rate/4313360

Hello, sir! I would be very happy to hear your honest feedback! Hope you like it! Thank you!

https://itch.io/jam/brackeys-15/rate/4313360

Hello, sir! I would be very happy to hear your honest feedback! Thank you very much!

https://itch.io/jam/brackeys-15/rate/4313360

Hello, sir! I would be very happy to hear your honest feedback! Thank you!

https://itch.io/jam/brackeys-15/rate/4313360

Hello, sir! I would be very happy to hear your honest feedback, please!!!

https://itch.io/jam/brackeys-15/rate/4313360

Hello, sir! I would be very happy to hear your honest feedback, please!

https://itch.io/jam/brackeys-15/rate/4313360

Hello, sir! I would be very happy to hear your honest feedback!

https://itch.io/jam/brackeys-15/rate/4313360

Hello, sir! I would be very happy to hear your honest feedback!

https://itch.io/jam/brackeys-15/rate/4313360

Hello, sir! I would be very happy to hear your honest feedback!

https://itch.io/jam/brackeys-15/rate/4313360

Hello, sir! I would be very happy to hear your honest feedback!

https://itch.io/jam/brackeys-15/rate/4313360

Level design along with visuals is absolutely amazing. Puzzles are creative and good for game jams. Music is nice and not annoying.

Little things that are bugged or should be polished:
UI doesn't match the screen size; dialogue boxes doesn't disappear if I decide to walk away;
Mini games—the way those eyes are closing is annoying, and I have to wait to see the color, although I can skip that process and drag a line from the closed eye

I just played your game and want to share my personal opinion.
What I like—visuals and level design are implemented nicely. All of that is fitting the theme as well, so that's a good job.
What I didn't like - the level design in terms of player progression. What I mean by that is we should never make players spawn on top of the enemy—it does minus 30% to the game perception. The number of enemies at the very beginning of the platformer game is inappropriate. As it was mentioned, collisions are a bit bugged, but it is fine, I can deal with that. 

It is a fine project if you are a beginner. So if you are, then good job!

I really, really like the game I've just played. Visuals and sound effects are super nice. I like the simple pixel style. I like that you are getting a bit nervous knowing about the boss. I didn't fully understand the gameplay mechanic and was trying to pick up as many "villages" with production as possible. Great job, guys; that is a good game!

Hello there! I would be very thankful if you could rate and leave a comment on my game! I am going to play yours :)

https://itch.io/jam/brackeys-15/rate/4313360

Hey, that's a very nice game! What a bright idea to collect words to solve a little puzzle. You honestly have to be attentive to details to win. Visuals are one of the best parts of the game; I love them. The clipboard was a bit annoying, so maybe making it smaller would be nice imo. The colors of the game are also very fitting for the environment. 

Hello there! I would be very thankful if you could rate and leave a comment on my game! I am going to play yours :)

https://itch.io/jam/brackeys-15/rate/4313360

Hello there! I would be very thankful if you could rate and leave a comment on my game! I am going to play yours :)

https://itch.io/jam/brackeys-15/rate/4313360

Hello there! I would be very thankful if you could rate and leave a comment on my game! I am going to play yours :)

https://itch.io/jam/brackeys-15/rate/4313360

UI—First, what I saw in your game was a main menu, and I want to note that it was stylized and made like in a published project. Language settings are overkill for the game jam, but great job anyways. Thanks for sound settings
Visuals—this is probably the best part of the submission. Good work with colors and vibe. It seems to be simple, but it worked well.
Design—level design and overall game design are good. Nice atmosphere. The doors puzzle is a bit odd, because it is not fun to lose multiple times in a row, trying to remember the correct door. Also there is a little lack of narrative. I would like to hear more answers to the questions "Why are we doing that?" and "Who are we?"
Gameplay—simple, but I think the most focus was on the visual part.
Overall, the game is good for the game jam, but there are some things you have to add to make it top tier. 

Hey, amazing job, guys! I enjoyed that runner game very much. I think I ran up to 600 m or something, and it was cool.

I liked: the visuals, game design, room design, runes, the feeling of running, and sound!
I didn't like:  that if you skip all the dialogues at the start, the speech doesn't disappear and goes over other dialogue lines, so it's like a market where everyone screams. Also, I am not sure if it is intended, but I met obstacles I couldn't run past. Like I was trying to return and find the other path, but I was dying in the fog. Let me know if there was a way around or I was just meant to die xd

I liked the visuals and sound that you brought to the game. Shooting was a bit hard, but maybe it's just me, who can't aim properly in 3rd-person controller games.  Good job guys, nice project! 

Good job on completing the project. I think it's hard work to make it in a group of 15, so big shoutout to your director.

Nice font and main menu design. Nice job for having sound settings. I like the style of the art assets.
I'm personally impressed by the AI you've built. Basically the game plays itself. Players have to try different options to complete the level. Good idea. 
I like the design and art. Some SFX could be a bit annoying when bunch of gatheres are "gathering".

Bugs: when hovering over the "Factory building" at the bottom, where the planning is, the tooltip disappears rapidly.

I understand that. But the camera is not always behind the player. For some reason it starts going around, and you see the robot from the side, but not in front of you.

Nice little platformer that is showing your level designer skills. I like pixel visuals in your game. The character seems to be a bit too small, because the "cave" on the other side is quite big.  Good job on the submission!

Visuals—good, minimalistic art style; a bit too loud colors—contrast is too strong. 
Controls and camera—I like the idea of controlling your "avatar" from the side; the camera sometimes clips and moves away from the player or rotates weirdly, but I don't want to reset the whole game. 
I like the idea of the project, so good job!

Thank you very much for playing and reviewing.
I lost a couple of days of polishing, so I had to rush to finish the project.

(1 edit)

First of all—what an amazing review. Very professional approach. 
A lot of things to consider. Thank you for pointing that out, because I am initially just a technical guy who's very far from art or design. 
As I said, I am planning to spend some more time on this project, so your review is super clear and pragmatic. I will polish the stuff you've mentioned.
Thank you very much.

Done! Good job! :)

Hello there! I would be very thankful if you could rate and leave a comment on my game! I am going to play yours :)

https://itch.io/jam/brackeys-15/rate/4313360

Hello there! I would be very thankful if you could rate and leave a comment on my game! I am going to play yours :)

https://itch.io/jam/brackeys-15/rate/4313360

Hello there! I would be very thankful if you could rate and leave a comment on my game! I am going to play yours :)

https://itch.io/jam/brackeys-15/rate/4313360

Hello there! I would be very thankful if you could rate and leave a comment on my game! I am going to play yours :)

https://itch.io/jam/brackeys-15/rate/4313360

Hello there! I would be very thankful if you could rate and leave a comment on my game! I am going to play yours :)

https://itch.io/jam/brackeys-15/rate/4313360

Funny game. I wish I could've played it with someone else because controlling all four controllers is hard. I love the sea aesthetics, and it is really scary to be chased by sea monsters. Good job on the VFX and sound. It all feels smooth