Hey guys, great entry! I really like the sounds and the overall sound design in the game.
It's a fun, simple infinite platformer that reminds me of Doodle Jump. It might be a bit too simple for a team of three programmers, though. Adding levels with specific goals or time limits would make the gameplay more engaging. I'd also recommend gradually increasing the difficulty over time.
The movement feels a bit clunky initially, but I got used to it. Adding some variety with different enemy sprites and a few particle effects would make the game look much prettier. I like the simplicity, but I'd love to see more little details to bring the world to life.


