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(+1)

Visuals—good, minimalistic art style; a bit too loud colors—contrast is too strong. 
Controls and camera—I like the idea of controlling your "avatar" from the side; the camera sometimes clips and moves away from the player or rotates weirdly, but I don't want to reset the whole game. 
I like the idea of the project, so good job!

The player is not the robot.

You control both the human and the robot at the same time using the same controls.

When you move, the robot in front of you moves the same way.

The goal is to help the robot get out first, then you escape as well.

They are two separate characters, but they share one control

I understand that. But the camera is not always behind the player. For some reason it starts going around, and you see the robot from the side, but not in front of you.

(1 edit)

No,

The is  first person and the robot is front of you.

You understand me?