UI—First, what I saw in your game was a main menu, and I want to note that it was stylized and made like in a published project. Language settings are overkill for the game jam, but great job anyways. Thanks for sound settings
Visuals—this is probably the best part of the submission. Good work with colors and vibe. It seems to be simple, but it worked well.
Design—level design and overall game design are good. Nice atmosphere. The doors puzzle is a bit odd, because it is not fun to lose multiple times in a row, trying to remember the correct door. Also there is a little lack of narrative. I would like to hear more answers to the questions "Why are we doing that?" and "Who are we?"
Gameplay—simple, but I think the most focus was on the visual part.
Overall, the game is good for the game jam, but there are some things you have to add to make it top tier.