I won :). Really cool game and I like the controls for powers its very intuitive, only thing I would have to say is that I don't understand the rooms layout, not sure if I understood map wrong or something but it was confusing for me. Overall great job I had fun :)
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How does the game fit the theme?
Dungeon rooms are connected in a non-Euclidean way, presenting a navigational challenge.
What code and assets did you not make from scratch during the jam (if any)?
Attribution is described in detail in the in-game credits.
Project template:
-Godot-Game-Template (https://github.com/Maaack/Godot-Game-Template)
Sourced:
- Dungeon Asset Pack (https://pixel-poem.itch.io/)
- Multiple Asset Packs (https://kenney.nl/)
- 10,000+ Game Assets (https://ci.itch.io/)
- Main Menu and Thumbnail Art (<a rel='nofollow noopener' referrerpolicy='origin' href='https://www.pexels.com/@mo-eid-1268975/)'>https://www.pexels.com/@mo-eid-1268975/)</a>
- Music (https://jhawk-studios.itch.io/)
How many people worked on the game?1




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