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A jam submission

Stranded SpellsView game page

Master deadly spells to find a way out of a strange dungeon
Submitted by RubyBit — 34 minutes, 12 seconds before the deadline
Rated by 13 people so far
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Stranded Spells's itch.io page

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How does the game fit the theme?
Dungeon rooms are connected in a non-Euclidean way, presenting a navigational challenge.

What code and assets did you not make from scratch during the jam (if any)?
Attribution is described in detail in the in-game credits.

Project template:

-Godot-Game-Template (https://github.com/Maaack/Godot-Game-Template)

Sourced:

- Dungeon Asset Pack (https://pixel-poem.itch.io/)
- Multiple Asset Packs (https://kenney.nl/)
- 10,000+ Game Assets (https://ci.itch.io/)
- Main Menu and Thumbnail Art (<a rel='nofollow noopener' referrerpolicy='origin' href='https://www.pexels.com/@mo-eid-1268975/)'>https://www.pexels.com/@mo-eid-1268975/)</a>
- Music (https://jhawk-studios.itch.io/)

How many people worked on the game?
1

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Comments

Submitted

I won :). Really cool game and I like the controls for powers its very intuitive, only thing I would have to say is that I don't understand the rooms layout, not sure if I understood map wrong or something but it was confusing for me. Overall great job I had fun :)

Submitted

Interesting mechanics! Will there be more expansions later? Really looking forward to it!

Developer

I have a long list of ideas on how it could be expanded! Thank you for playing =)

Submitted

Very creative and cool mechanics! I never fully understood how to move through the map but I appreciate it being unconventional. I like how the spells are done, reminds me of the skate series

Developer

Thanks, I am happy with this comparison! The minimap is the key, though it’s tricky to plan your journey in advance.

Submitted

This game is better than Jesus

Developer

Bless you

Submitted

As someone that gets lost turning the street, this was rough. I really enjoy it :)

Developer

Hahaha, glad you pushed through!

Submitted

Pixel art style, and unusual using of arrows keyboards. Nice, sweet game!

Developer(+1)

Thanks!

Submitted

I liked the pixel art style, and the magic tricks combinations. Also the non-Euclidian map was cool and innovative. I got stuck at the 4 colours puzzle, after defeating both bats. How do I continue? I would like to play to the end of the game :)

Developer(+1)

Thank you for playing! Try casting spells at the color gems =)

Submitted

Very nice game, I really liked it. It's very original, takes a little bit to understand how to move threw the map, obviously that's the idea. Good job!

Developer

Thank you for playing!

Submitted

Nice game

Developer

Thank you for playing!

Submitted

It took me a bit to figure out I needed to do an arrow key combination to cast a spell, but I figured it out. Personally, I am not a really big fan of the Lostwood-style level design. It always feels a bit too much trial and error. Maybe give visual hints or something on your mini-map that indicates the direction you need to go. The casting of spells was fun frost was my go to spell!

Developer

Thanks, glad you liked the spellcasting mechanic! The mimimap highlights where the current room leads and “fills” the visited rooms. The idea was that you figure out that you need to collect 4 spells and look for them in the rooms you haven’t visited yet. I can totally see how there could be more guidance in this system!