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A jam submission

Grocery Store RushView game page

Submitted by ScratchySquirrel — 8 hours, 38 minutes before the deadline
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Grocery Store Rush's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#9702.7652.900
Theme#9882.9563.100
Enjoyment#10522.8603.000
Overall#11812.6542.783
Visuals#12292.7652.900
Gameplay#12332.4792.600
Innovation#14832.0982.200

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
You have to decide if you'll try to get one more item or if you'll check out before time runs out

What code and assets did you not make from scratch during the jam (if any)?
The music and SFX were gotten off of Pixabay. Everything else was made by me.

How many people worked on the game?
1

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Comments

Submitted

 I really enjoyed this! The simple sprites give it a lot of charm, and the sound effects fit the game perfectly. Great work for a jam game!

Submitted

Simple game but it really fits the theme, and I really enjoyed it! 

Submitted

My best score was 88, I just barely made it back to checkout.

Submitted

This was a short sweet game to play! The self-made sprites were pretty charming, and I see how taking the risk of missing the checkout in order to collect as much as you can relates with the theme! Pretty good!

Submitted

It looks really cute  I had fun playing it.  My best  one 84. ^^

Submitted(+1)

I love it when all the sprites are 100% homemade for a jam game. Very simple game that is well-built game, with a clear goal and curt art. What's not to like?

Submitted

I like the way it takes the theme literaly :D I had the same problem than other comments with the screen, maybe check the canvas settings. :) It would be nice to have a max carry capacity to force the player to come back and risk it even more for the biscuit. I got 88 points ! :D

Submitted

I like the way it takes the theme literaly :D I had the same problem than other comments with the screen, maybe check the canvas settings. :) It would be nice to have a max carry capacity to force the player to come back and risk it even more for the biscuit. I got 88 points ! :D

Submitted

I had to adjust the screen size by zooming in but the game is cute, honestly well done. Most players won't go the extra mile of editing their screen size so that might be a good thing to fix so more players can rate your game

Submitted

Would like to try it out, but I think 3 quarters of the screen are missing, making it impossible to start the game for me. Seems like you're struggling with a resolution issue.

You can try making the full screen button an option on the itch page settings (or change some resolution settings. Hopefully you can get it to work.

I believe updating your game file is okay in the first 48 hours as long as we're talking about game-breaking things, in case this is a godot build issue (atleast that's what I've been seeing in the brackeys discord server).

I'll re-check out this title once u respond to this.

Developer

I added the full screen button, so that should help. I'm not sure what else to do I can't seem to recreate the problem. Thank you for letting me know!

Submitted(+1)

Yes, managed to click the begin button now after clicking fullscreen button!