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AEPSchmitt

209
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3
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18
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38
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A member registered Sep 07, 2023 · View creator page →

Creator of

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The models are so cute! Amazing job crafting them, and good work coding a chess engine. Not a simple task.

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Tight controls and the luxury of a camera sensitivity setting, make this a great little  3D platforming experience, especially for a short jam game. My only complaint is that the level is too small, but I think that is just a sign of how enjoyable it is to play around in. Great job!

Also, mad respect for using Godot and for uploading a linux build <3

Any chance for a linux or web build too? Sorry, I know you were already very inclusive and made a mac build.

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I got tricked so hard by the banner of the game page having a "play" button, haha!

When I finally fixed my own stupidity and got to the game, it was super fun to play! I really love the way the nisse bounces around while being a mischievous drillenisse. 

Super godt arbejde, især med de flotte tegninger!

Fun little challenge! Hard to balance the platforming with the stress of the timer, but I managed to finish, and then nothing happened at the goal :'(

Cute sprites and challenging little level, well done.

This was so cute! Best intro of the jam for sure, and the gameplay itself was simple and easy to get into - the perfect idea/scope for a jam game. Great game overall, and probably my favourite of the jam so far <3

This looks like such a cool aesthetic and I love a 2D platformer. Any chance you could upload a linux build?

I really like 2D platformers. Any chance for a linux build?

Love the pixel art in this! One of the best-looking games I have played in the jam this far. The entire intro sequence was great, and the scope of the game in general is very ambitious. Great job!

Absolute mad-lad making a 3D game with animations and everything for such a short jam!

The level design is amazing, and my only complaint is that the player controller is a little janky at times (which is totally to be expected for a Jam Game). Amazing job!

Love to see some homemade assets! Great style that fits the game very well. Simple and fun.

This is the best implementation of the most frustrating movement system ever. Great job and thanks for the holiday rage :)

It's a lot of fun playing everyone's games! I'm trying to play and rate every game, but if you play and comment on mine,  I will try yours asap

Lovely little tower defence game! The green baddies are cute as hell, especially their little bouncy victory dance when they defeat you. 

My only complaint (which is a teeny tiny one) is the wrong texture filtering on the primary object (the tree) that makes it look blurry. Make sure to set texture filtering to 'nearest neighbour' when using pixel art sprites.

Very enjoyable game overall, great job!

Wow! Great work making this. It feels so polished and well-rounded, especially considering it's a jam game. Hope you decide to expand on this game. The implementation of the theme is also brilliant, and is a perfect way to add a little feeling of control to an auto-battler, where you can quickly feel like just a spectator. 

Got my ass kicked every time, but still had a lot of fun!

Incredible work with the lighting system! Especially the way it adapts when jumping is super impressive.

Cool implementation of the special object, by using sounds as directional hints. 

Awesome little game. It's like a 'christmas master mind' game. Love the combination of logic puzzles and musicality. This can't have been an easy programming task, good work!

I love the way you simplified bullet-hell to it's most basic components, and made it using the theme (lights).

The bell was added a little lazily, but the distraction of it adds a bit more of a challenge :)

Very basic but super cute! Love the way you made the small puzzles. This would make for a great children's game if expanded upon.

Such a cute little game! Love the way you incorporated the colour-change mechanic in your level design, although I would have used vertical movement to vary the puzzles a bit more.

Lovely little game, great job!

Most creepy christmas game I've ever played! Great use of the theme, and there is so much to do and explore, that the lack of a bell really doesn't matter. Nice job!

Diarrhea Mode : I have the speedruns

Considering this is your first game, I am even more impressed now! Great job mate

This is so creative and amazingly well-built. The transitions are smooth and the aesthetic is spot-on. Really amazing job and perfect scope for a 1 week jam game. Incredible work for a solo project, wow!

I really wanna be a naked wizard, but the game keeps crashing my browser (Firefox) :(

Very glitchy but that only makes it feel even more like playing old flash mini-golf games back on Miniclip and Newgrounds. Very cool and nostalgic little experience, thanks for making this.

Very good job for a first jam game! Love the simple but complete level/puzzle design. Managed to speed-run it in less than a minute:


Cute little game, thanks for making this!

Great job for a first solo project! You got a good sense of style and gameplay. I could definitely see this be expanded upon into a very cool Vampire Survivors style game.  The spell fire mechanic felt great, and could be tweaked with some cool upgrades. Also, the fog effect is super nice!

I broke the first rule of the biscuit club

I initially didn't like using WASD to move between the different screens, but that grew on me super quickly.

I am absolutely floored that you were only 2 people working on this. A+ style and animations, great work!

I expected way different gameplay going into this. The style and design of the intro and menus are so cool, but that makes the very simple gameplay feel a little lackluster. Otherwise a cool little game you made here, these styles and visuals could be used to build something really great.

I usually don't enjoy stealth-games, but this was a funlittle "beginner-friendly stealth game".  I also love the over-dramatic Dark Souls death screen, as a hilarious contrast to the otherwise cutesy look of the game.

What a fantastic and fun little game. The style, the gameplay and the sounds are all way too well made for a 7-day jam. It reminds me of a gravity-free version of Peggle, which is a great compliment. Cool little game, good job!

Crazy amount of mechanics and polish for a jam game, holy hell! Good work on this one. It was really satisfying and fun to play.

I find it really funny how many people intepreted the theme to something with Santa. This is unique being the only 3D one I have played yet.. Great job with the level design and lighting in this one. Really impressive for a jam game, especially considering wrangling 6 people to work together on it. Overall super impressive!

Love the style and aesthetic of this! The textures glitched out on me at first (using Firefox), but changing browser fixed it: 

This game has an incredible identity for something made in just a week, wow.

This is super impressive for a solo-built 3D jam game, holy hell! I really like the searching and digging mechanics, and I found it really funny that there was a phone box shop on a remote island for some reason :D

The animations are so smooth! This might simultaneously be the ugliest and the prettiest game of the jam. I am surprised how many interpreted the theme as something with dating. Funny little game you built here!

Super simple game, wrapped in the absolute cutest presentation. Love the little storybook intro cutscene, and overall the art and sounds are just amazing.

You made a really well-built Spelunky-like game in a week, that's super cool! The earthquake/cave collapse warnings were super scary, and made the simple fade-to-black death/ending a little underwhelming. Otherwise really lovely little game :)