That game is still in closed beta (thanks for playing!). I will open the beta soon and take feedback in its comments section.
AEPSchmitt
Creator of
Recent community posts
Wow, this is incredible! Perfect scope for a jam game. You clearly prioritized the difficulty progression and polish, and that was a great choice. The minimalist aesthetic, the models and the cardboard brown background fits perfectly too. The core mechanic of a rolling cube has been seen many times before, but you added a lot of personality and cool new puzzle mechanics.
My favourite of the jam so far.
You were only two people who made this, but managed to create this many beautifully drawn custom assets?! Wow. Incredible work, that oozes personality and creativity. This could easily have been a super simple GRIS style game, but you did the crazy thing and implemented an inventory, dialogue and and everything. Really cool game you made here.
Like a 2D version of the game that recently won Quebles Game Jam. Very well implemented aiming and jumping mechanic - my only complaint (which is tiny!) is the unevenly sized pixel sprites, but that also gives it a classic jam game feel. Fun game!
Classic first game, VVVVVV mechanic with the gravity-flipping, implemented super well! The movement feels nice, and the puzzle designs had a nice difficulty curve to them. With this solid a foundation, you could easily explore the main mechanic in some more and harder levels. Lovely little gam, thanks.
That was so cool. Definitely the strangest place I have gone in the games I have tried. The art is 10/10 and the way it is used to build the strange scene and the weird characters is perfect. Good eye for level design, lighting and mood. I really liked this experience and would love a bigger, Sludge Life type of game in this style.










