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A jam submission

Whisk it for the BiscuitView game page

A gambling chef fights evil pastries to recover his biscuit
Submitted by MiniPinStudios — 30 minutes, 15 seconds before the deadline
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Whisk it for the Biscuit's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#1693.8853.885
Theme#2623.7313.731
Overall#3683.4813.481
Gameplay#4093.3853.385
Visuals#4563.8083.808
Audio#6343.1153.115
Innovation#7382.9622.962

Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
Some stat upgrades either increase or decrease the chosen stat, so the player can choose to "risk it" to become stronger, at the risk of becoming weaker.

What code and assets did you not make from scratch during the jam (if any)?
None

How many people worked on the game?
4

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Comments

Viewing comments 20 to 1 of 24 · Previous page · First page
Submitted

Very fun, this is the first survivorslike I've played ever actually. The Pizza Tower graphics were hilarious and PC definitely reminds me of Wallace from Wallace and Gromit.

Some notes I had were the hit boxes for the main character for sure felt weird and there were times when I exited the shop that I immediately took damage before I could move again. Also there was not restart button?

Very enjoyable and I'm impressed that you had this done in a week. I went all in with the Whisk It bonuses and went for lucky draws to win, so very on theme. If you continue development, it would be helpful to see the stats like damage, rate of fire, and your own HP.

Submitted

What a fun game. Love the hand-drawn style graphics. And that boss fight is pretty cool!

Submitted(+1)

Really fun game! This is my first game jam. It would be cool if you rated and commented. :D https://itch.io/jam/brackeys-14/rate/3851809

Submitted (1 edit) (+1)

Mad Pizza Tower vibes on the art style.  Also "he is coming", is that a Squirrel Stapler reference?  I might just be hallucinating it.  There was a gingerbread man trying to catch me and I read in a book somewhere that its supposed to go the other way around, so it was definitely time to bring the pain.  That's a little French bread pun for ya.  The only other French word I know is for an egg, but one pun is un ouf.

Developer

🤣🤣🤣🤣🤣🤣🤣

Submitted(+1)

fun game! I liked the different enemies and the powerups. I felt like the boss moved a lot in comparison to how much of the map you can see; i would need to run away from bread roller or egg attack, and he'd be offscreen, and then all of the sudden would come flying in whacking me with his weapon lol. I was able to get a hang of hitting him but I feel like if I didn't have the 5x projectile size powerup I may have spent forever trying to hit him while he was offscreen. With larger projectiles it was a lot easier to hit him where he was coming from even if he was offscreen. It might just be a skill diff though, I'm not the best at games haha. great job!

Submitted(+1)

Really fun and I really liked the chef animations. I was able to beat the boss!

Feedback: I feel like the rounds should be longer so I can feel out my upgrades a little more before getting more

Submitted(+1)

This game was really fun! It was a bit hard to read at certain points, for instance it was hard to tell how much HP I had, whether or not I hit the enemies, whether or not I bought something, but I think a majority of these issues would be fixed by adding some sound effects! 

I absolutely loved the final boss, he was super tough and I liked how he got stronger / faster as his health decreased.

Very fun, and the gambling mechanic was cool but also a bit unintuitive. Great use of the theme!

Submitted(+1)

This game was really fun! It was a bit hard to read at certain points, for instance it was hard to tell how much HP I had, whether or not I hit the enemies, whether or not I bought something, but I think a majority of these issues would be fixed by adding some sound effects! 

I absolutely loved the final boss, he was super tough and I liked how he got stronger / faster as his health decreased.

Very fun, and the gambling mechanic was cool but also a bit unintuitive. Great use of the theme!

Submitted(+1)

Love the art style of this game- reminds me of pizza tower. I definitely got into this trying to get each upgrade though I didn't gamble much lol. I might have missed it but I wish there was a health bar. A menu button on the you lose/win screens would be nice to (or a restart button). Overall this is great, good job!

ALSO HOW DO YOU AVOID THE VEHICLES???

Submitted(+1)

Nice one! I loved the art and that incredible chef’s hat. I wasn’t sure where to find my health meter, so I felt a bit confused at times, but I really enjoyed the biscuit-flipping mechanic to get perks. He always managed to catch me though 😅 Maybe I’ll give it another try later! I also really liked the lose screen art... it made me smile. Great job pulling this off during the jam, incredible work!

Submitted

The art was cute (especially the title page!) and I liked the puns :)

Submitted

Love the Wario Ware/Pizza-Tower look, especially some enemies like the freaky pretzel were great!
Shop music goes hard as well. Good job!

Submitted

The Pizza Tower-esque aesthetic looks PHENOMENAL, and the game seems fun to play. The upgrade screen cutting off the music feels a bit jarring, though, and movement feels sluggish for how much the chef’s shaking his legs around, haha. Could also use some SFX when “shooting”, and also when hitting the different pastries.

Submitted

Absolutely love the art style! The 50/50 stat boosts were very fitting for the theme!

really fun and creative game! love the art style and the enemies, especially the final boss... could easily see this being a huge hit, not to mention how intuitive the shop and upgrades are, overall a great entry...

Submitted

Very fun game! Artstyle is very charming, and I think the gameplay really fits with the theme of the gamejam. 

Good job!

Made me laugh in a good way! Liked the upgrades and options. Biscuit flip had me on the edge of my seat ;) Boss man bossed it.... but then I bossed the bossed boss man!

Developer

Thanks Aliskater we're very happy that you loved the game.

Submitted

Artstyle reminds me of pizza tower. The boss battle is really polished! Super nice animations on the boss!

Submitted

omg this artstyle is so ugly that it's chaotic good! having the tension of whether the rng is going to favor you or not is the cherry on top

 gj!

Submitted

That end screen killed me <3. Super cool, I especially love they risky aspect and the ennemies, they're so fun.

Viewing comments 20 to 1 of 24 · Previous page · First page