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Zenerspiel - Jam Edition's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #1113 | 2.585 | 3.500 |
| Theme | #1187 | 2.708 | 3.667 |
| Visuals | #1193 | 2.831 | 3.833 |
| Overall | #1372 | 2.400 | 3.250 |
| Innovation | #1490 | 2.093 | 2.833 |
| Gameplay | #1498 | 2.093 | 2.833 |
| Enjoyment | #1592 | 2.093 | 2.833 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The central loop of the game is wagering an amount of money, with the risk of reassignment to shadier projects the 'biscuit', as it were.
What code and assets did you not make from scratch during the jam (if any)?
I did not make the royalty free classical music nor the samples from the Lincolnshire Poacher Number Station used at the beginning and end.
How many people worked on the game?1
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Comments
quite an interesting game i must say, i love it
Interesting aesthetic, fun simple game. Great job making it through the jam!
I’m still not entirely sure what the radar numbers mean, but the audio at the end adds an interesting layer to the experience. It definitely makes the atmosphere stand out. I found myself going all-in after a few basic bets, just to see how far I could push it. I managed to hit a score of 800 before losing it all. Nice job!
Would love to see multiple different "bad" endings
Really love the theme and the art!!!