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Deep Dunk's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #236 | 3.750 | 3.750 |
| Innovation | #314 | 3.450 | 3.450 |
| Gameplay | #444 | 3.350 | 3.350 |
| Overall | #507 | 3.342 | 3.342 |
| Visuals | #608 | 3.600 | 3.600 |
| Enjoyment | #767 | 3.200 | 3.200 |
| Audio | #1034 | 2.700 | 2.700 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You have to dive deeper and deeper to loot biscuits whilst risking running out of oxygen.
What code and assets did you not make from scratch during the jam (if any)?
Outline asset - https://assetstore.unity.com/packages/tools/particles-effects/quick-outline-115488
Crates - https://www.fab.com/listings/6936afb5-6e6a-4777-8997-3f8cfd769605
Water Audio - https://www.zapsplat.com/sound-effect-packs/underwater/
How many people worked on the game?3
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Comments
well done, I enjoyed it and the movement was satisfying!
It would have been nice to have a mouse sensitivity setting, and I couldn't figure out how to submit the cookie boxes...Other than that, it's a cool game with good graphics. It was fun to play!
Very fun outlook on the risk mechanic! Just wish there was a mouse sensitivity option. Game is very enjoyable!
Interesting game and nice aesthetic. I like that you can't see far but it also made it difficult to find the way back to the diving bell. Maybe a compass or something to help find the diving bell would help a lot.
Great game, it's just a bit too easy to get lost. Some landmarks or just a bit more variety in the environment would be good. Amazing overall!
the ambient is very well achieved! I would fix the collissions though, is kind of weird to clash againts the floor and get rolled, or be moving around and the camera shakes or shifts without colliding with any apparent asset. the rest is incredible well done, thanks forthe experience! Ireally felt in the ocean
it's fun to play as a pill and spin in all directions thanks to the unusual controls
Controling are interesting and idea fits the theme.
Although it's very easy to get lost and the world feels very empty :(
The atmosphere of this game is gorgeous! Also love how well the gameplay fits with the theme. Reminds me of outer wilds as well.
I appreciated this having a tutorial, this game jam is really teaching me the importance of teaching someone how to play a game! A way to skip or speed up text would have been a nice QOL improvement.
The theme integration is splendid, risking oxygen to save biscuits fits so well i really enjoyed that
Fun game, an indicator where the exit is would be great, I keep getting lost. But other than that, it's got me hooked! :)
A chill background song might be good to make it a bit more... submersive (I'll see myself out)
I loved the physics, controls, and concept of this. A lot of fun and great gameplay loop!
It was so much fun exploring the underwater caves. Really polished product. Absolutely enjoyed the water current system. Nicely done!
This is great! Short & sweet, a fun idea that fits the theme. Great jam game that stands on its own but also inspires a lot more ideas.
The £200 target ended up being a little low I think, cause I got it on the first dive, but I started over to explore the level and try out the upgrades. Nice work!
lmao, the artist impression of what happened had me rolling.
It's rare to get so much freedom in movement, It's just fun to just move around in this game :)
horror?)