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A jam submission

Kernel BreadView game page

Submitted by LukyStudios — 1 day, 15 hours before the deadline
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Kernel Bread's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#10703.0153.333
Enjoyment#13212.5132.778
Audio#13452.2112.444
Gameplay#13522.3122.556
Overall#14012.3622.611
Innovation#14642.1112.333
Theme#16672.0102.222

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
You risk your health as ammo to fight back. Your goal is also to become a biscuit (corn bread).

What code and assets did you not make from scratch during the jam (if any)?
N/A

How many people worked on the game?
1

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Comments

Submitted(+1)

Very impressive for being made in 24 hours! And the concept is fairly innovative as well. I did accidentally get myself stuck in a corner after killing a worm. It wouldn't let me walk past it. I think this could be easily fixed by getting rid of their collision once they die. Otherwise, great job!

Developer(+1)

That seems to be a glitch with Godot 4.5 with disabling collision and I was unable to come up with a work around in the time period I had. Sorry so you experienced that, hope it didn't impact yourself experience too much!!

Submitted(+1)

Hahahaha this if what DOOM would have been if it was made by nintendo instead of IDSoftware xD! The idea is interesting, the sound design and music is pretty good, and I enjoyed the graphics (I love "2D in 3D graphics" ^^). However, maze games can be a little bit repetitive without indication, and I must say that after randomly walking for several minutes, I stopped ^^'. But still, overall, that's a nice game =)

Submitted(+1)

I am a maize in a maze. Nice one!

Submitted(+1)

Impressive work for 24 hours! Loved the slowly depleting corn hands

Submitted(+1)

I liked the way the worms have a happy little nap!