I agree with others; it's very cute to look at but the handling doesn't feel clean and I got stuck as the jump kept not working
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Lume's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #383 | 3.385 | 3.385 |
| Enjoyment | #607 | 3.308 | 3.308 |
| Visuals | #617 | 3.462 | 3.462 |
| Overall | #813 | 3.013 | 3.013 |
| Gameplay | #854 | 2.846 | 2.846 |
| Innovation | #1079 | 2.615 | 2.615 |
| Theme | #1242 | 2.462 | 2.462 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
It nothing can go wrong game
What code and assets did you not make from scratch during the jam (if any)?
few images
How many people worked on the game?4
Comments
Fun game but I couldn't finish it. I went as far as a huge flat platform with a block next to it where I couldn't jump across and the last checkpoint was too far from it. The "tutorial plane" with the controls on it wasn't on screen when you start the game. It requires movement and jumping to get to it which defeats its purpose. There were some other things but other commenters have pointed them out.
Last but certainly not least - the cube on the thumbnail has a mouth whereas the one in game doesn't. I feel click baited :P
7/10
Things for this game to be improved:
1. Double Jump
2. Shift for Boost/Sprint
3. UI/UX
4. Probably a stage/level game (E.g. Stage 6, Level 9)?
5. If it's a continuous level, have some sort of meter for how long is the character from the finish
6. Add at least 2 more music
7. Put the tutorial/control board at the start
8. If it's a continuous game, put like some sort of announcement or pop-up of what part of the map is the character currently in.
9. Add some biome or other elements, so the entire thing is not purely just blocks.
10. Add some SFX, especially when the character reach a checkpoint.
Problems encountered:
1. Some obstacles/hazards has no collision.
2. If I fall out of the map with a block/platform in hand, I spawn with it, so I can't progress further.
3. Controls sometimes are unresponsive.
Very cute! I did run into some trouble where it wouldn't register the spacebar to jump. It happened right at the beginning and a few times in the middle, I think it would help to move the instructions right to the spawn area.
I also soft-locked myself by dropping a big block off the side of the world :'(
Cute game! found a bug to climb up the side of the platforms which made me feel smart for finding it. Please rate my if you find the time <3.





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