yo thanks for using my YouTube sound, will definitely play this game :D
Play game
Blood Clad's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #752 | 3.286 | 3.286 |
| Theme | #1088 | 2.643 | 2.643 |
| Audio | #1218 | 2.357 | 2.357 |
| Overall | #1230 | 2.488 | 2.488 |
| Enjoyment | #1340 | 2.357 | 2.357 |
| Gameplay | #1406 | 2.143 | 2.143 |
| Innovation | #1442 | 2.143 | 2.143 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Robbing a treasure chest lying in a desolate, spooky graveyard could never go wrong... right?
What code and assets did you not make from scratch during the jam (if any)?
3D Assets:
'Great Sword of Giant Free' by Artworkshop
'Hunter' by vikassingh
'UCreate - Gothic Cathedral Asset Pack' by MichalSornat |
'Viking' by Art.Hiraeth
SFX Assets (Game):
'Nasty Knife Stab 2.wav' by Aris621
'Large sword swing' by Squirrel_404
'gruntsound.wav' by snaggineb
'Sword Stab Body Hit' by -GeorgeDiamond-
Note: SFX not noted here were free for commercial use without needing to credit their respective authors.
SFX Assets (Trailer):
'FIREBurn_Burning Swaying fire.Crackling.Roar Of Flame2_EM_(4lrs).wav' by newlocknew
'Call of the Deep | Deepwoken' by UltraAmeise
VFX/Texture Assets:
'Realistic Starter VFX Pack Vol 2' by FX Cat UA
How many people worked on the game?2





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