I think you should add more clear objective and feedback of the game. Like sound of a successful hit or enemies that are getting closer to you. Also more content would be great.
Viewing post in Blood Clad jam comments
Thank you for the review! Yes, I believe the feedback of the sword swing is essential to make the gameplay better, and will take note of that for more physical combat game series in the future! Content-wise, I'm not that creative but I figure I could think something up for the next project/game jam.