You made flashbacks to learning to drive in high school fun! My only accidents that I've ever been involved in were with stationary objects while parking ;_;
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How does the game fit the theme?
Players must park cars while avoiding obstacles. If they collide with any obstacle then they lose. So nothing can go wrong.
What code and assets did you not make from scratch during the jam (if any)?
Other than Unity's default UI elements, just the music and sound effects. I paid for these audio files from the company Ovani Sound, who allows customers to use their products without crediting them.
How many people worked on the game?1
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