Feels good to play, impressive for the small amount of time you have put in!
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Last Stand's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #1028 | 2.643 | 2.643 |
| Enjoyment | #1043 | 2.786 | 2.786 |
| Audio | #1115 | 2.500 | 2.500 |
| Visuals | #1170 | 2.714 | 2.714 |
| Overall | #1249 | 2.452 | 2.452 |
| Theme | #1376 | 2.286 | 2.286 |
| Innovation | #1689 | 1.786 | 1.786 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Your commander has decided to leave one soldier to guard the mountain outpost, what could go wrong...
(I know it's a weak connection, but I really wanted to make an archery game)
What code and assets did you not make from scratch during the jam (if any)?
All assets except for menu art, bow and arrow art, and castle art were not made by me, but downloaded from asset stores (thank you CraftPix!).
How many people worked on the game?1


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