I really like the visuals, but the gameplay is bit too much for my small brain. Overall loved it (and i loved the racoons)
Play game
Trash Pandamonium's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #889 | 3.118 | 3.118 |
| Innovation | #966 | 2.765 | 2.765 |
| Audio | #975 | 2.706 | 2.706 |
| Gameplay | #1025 | 2.647 | 2.647 |
| Overall | #1070 | 2.725 | 2.725 |
| Theme | #1185 | 2.529 | 2.529 |
| Enjoyment | #1189 | 2.588 | 2.588 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
In a heist nothing can go wrong or everything falls apart. Good thing Raccoons don't have any understanding of consequences.
What code and assets did you not make from scratch during the jam (if any)?
All made from scratch, except music is a FAB asset (https://www.fab.com/listings/ea450c4c-770e-4685-81bc-83dd4c315396), built off unreal example project and dialogue system was pre-made and adjusted for game.
How many people worked on the game?4





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