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Corsa Inferno's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #1317 | 2.481 | 4.000 |
| Theme | #1411 | 2.233 | 3.600 |
| Enjoyment | #1418 | 2.233 | 3.600 |
| Audio | #1538 | 1.861 | 3.000 |
| Overall | #1547 | 2.026 | 3.267 |
| Gameplay | #1700 | 1.736 | 2.800 |
| Innovation | #1808 | 1.612 | 2.600 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You take a deal with a demon, where you drive him to his destination and give him the thing dearest to you, and in exchange you get some beer. Also, you do all that in your opel corsa 2001, that is slowly falling apart. Things obviously go wrong along the way
What code and assets did you not make from scratch during the jam (if any)?
[credits are in the zip file, copied here]
== tools:
volumetric fog:
https://github.com/CristianQiu/Unity-URP-Volumetric-Light
== models:
hobo:
https://www.turbosquid.com/3d-models/3d-free-scavenger-2118483
crash dummy:
https://sketchfab.com/3d-models/crash-dummy-0c5cf6b017ba48f1bb32244ae1fefd2d
gas can:
https://www.turbosquid.com/AssetManager/Index.cfm?stgAction=getFiles&subAction=Download&intID=2325509&intType=3&csrf=DE7D41F8DFACBCCAFD68062D3DDF514357160C75&showDownload=1&s=1
bicicle:
https://sketchfab.com/3d-models/old-bicycle-17ab00cb733443a2b552a2b620a68087
lamp post:
https://sketchfab.com/3d-models/low-poly-lampost-6717aa76b1ba41778372d6e9cd12c52a
vodka:
https://sketchfab.com/3d-models/absolut-vodka-1l-bottle-e11913a2fcdb41d5badfa841d6448c90
https://sketchfab.com/3d-models/absolut-vodka-1l-bottle-e11913a2fcdb41d5badfa841d6448c90
piwo tesco:
https://sketchfab.com/3d-models/piwo-tesco-57bf206367214ff48d20e179c539e953
cigarettes:
https://sketchfab.com/3d-models/psx-style-smoking-pack-30cdd6aa90b641059bf89785f909f073
pier:
https://sketchfab.com/3d-models/old-pier-game-ready-3c21842960a74452a13609a584f38762
gate:
https://www.turbosquid.com/3d-models/3d-model-old-wooden-fence-gate-1696345
== sounds:
car:
https://www.youtube.com/watch?v=czTCLRe4CD8&t=202s
crash:
https://freesound.org/people/Previsionary/sounds/593677/
hell:
https://freesound.org/people/klankbeeld/sounds/367646/
ambient:
https://freesound.org/people/klankbeeld/sounds/727069/?
item pickup/use:
https://freesound.org/people/WasabiWielder/sounds/334219/
rain:
https://freesound.org/people/Q.K./sounds/56308/
== used unity packages:
Terrain Sample Asset Pack
Flat Kit
Forest Environment - Dynamic Nature
Terrain Sample Asset Pack
Text Animator for Unity
How many people worked on the game?2
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Comments
A pretty basic walking simulator. The atmosphere, both in terms of visuals and sound, were superb though. I also got a bit of a chuckle at the game's conclusion.
Cool vibe and story, I played until the end to find out what was dearest to my heart, but it really stung haha.
very atmospheric
fair trade to me lol. Really liked the dialogue text in particular - the whole game is cool
Seems like something like this happened to me once
It is, in fact, loosely based on true events :)