Fun game. At first I couldn't tell what were good objects and what were bad so I tryed to do everything away from the plant.
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The Plant and The Storm's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #754 | 2.583 | 3.444 |
Theme | #802 | 2.583 | 3.444 |
Audio | #977 | 2.083 | 2.778 |
Game Design | #1004 | 2.167 | 2.889 |
Overall | #1007 | 2.181 | 2.907 |
Fun | #1060 | 2.000 | 2.667 |
Graphics | #1261 | 1.667 | 2.222 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The game alternates between a calm stage and a storm stage.
In the storm stage, players must defend a plant from a tornado-like storm of objects.
In the calm stage, players must sort through the debris and find water bottles and fertilizer that they can feed to the plant to make it grow.
Did you write all the code and made all the assets from scratch?
No, I wrote all of the code from scratch except for a drag and drop physics script, and I used a couple of assets, listed in the description :)
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