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A jam submission

OROBOView game page

A short puzzle game about driving a train through non-euclidean doorways.
Submitted by Tongonto — 13 hours, 21 minutes before the deadline
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OROBO's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#34.3334.333
Game Design#74.2004.200
Overall#463.7333.733
Fun#543.7333.733
Theme#1913.4673.467
Graphics#1983.5333.533
Audio#2323.1333.133

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The game is all about traveling through magical doorways that transport you - the titular goal of the game is finding out what's on the other side of one doorway near the start of the game.

Did you write all the code and made all the assets from scratch?
I wrote all code and made all graphics from scratch. The music I got from a musician who released it royalty-free. Some of the sounds I made myself, and some I got from freesounds.org. Everything's accredited in the Credits of the game - if the Credits don't say someone else made it, then it's something I made from scratch

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Comments

Submitted

This was super fun! I really loved this, the minimum graphics and music gave this a very tranquil vibe kinda like Mini Metro or Portal 1. The movement was really fun to figure out and go back and forth. I would love to play a full game like this someday. It was sometimes a little hard to warp my head around which direction I needed to turn, but once it clicked I had a blast. Great game!!

Submitted

Yo this game is absolutely amazing. You guys should be so proud of this!

Submitted

Wonderful job. I managed to get the game to glitch out and crash a couple of times by going backwards throught some doors I propably wasn't supposed to get through :D 

Great atmosphere, good theming, innovative design and cozy game-feel.

Submitted

creative game is great!!

Submitted

Very cool and mysterious game! I think part of the appeal was just trying to figure out what was going to affect what. I could see a possible desire a player might have to color code or have some sort of visible signal to make it more apparent what switches are attached to, or if there are partial configurations complete, but I could also see how leaving it vague keeps it more interesting. The controls are perfect--of course driving in reverse takes some getting-used-to, but everything feels right. I like the final goal too :-D Great work!

Submitted

Gameplay desing is very clean, and I love the TP mechanic, however I think is difficult to see the theme here. Nonetheless GREAT GAME, with a little bit more polish and developement you could transform this into a comercial game for sure. Keep it Up! :)

Submitted

I loved how creative this submission is, you really did amazing!

Submitted

Great idea for a game, very puzzling at times!

Submitted

Really creative!

Submitted

simple but hard, i liked.

Submitted (1 edit)

Really cool mechanic. Levels were well designed but I feel like they are a bit too simple.