Great game! Very unique game mechanics and it's probably the first 3D third-person game I played on this jam that had normal controls (no oversensitivity or weird angles), so kudos for that! ^^
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Neuro Dive's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #24 | 3.857 | 3.857 |
Game Design | #27 | 4.000 | 4.000 |
Graphics | #29 | 4.238 | 4.238 |
Audio | #29 | 3.857 | 3.857 |
Overall | #30 | 3.849 | 3.849 |
Theme | #149 | 3.762 | 3.762 |
Fun | #152 | 3.381 | 3.381 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
In the game you need to dive deeper and deeper into the memories of Dr. Evelyn Mercer in order to save humanity.
Did you write all the code and made all the assets from scratch?
Some of the meshes were taken from thebasemesh.com
Comments
cool game! I really liked the clean and neat setting! enjoyed playing it!
Incredible game, congrats for creating something that complete in such a short time !
Some little feedbacks in no particular order:
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If you go to quickly in your first green memory while not-Glados is still making their speech about memories color etc, the dr voice and the artificial voice will overlap in a quite inaudible way
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The puzzle with the hexagon to open the micorwave was nice, but it would be better imo if the hexagon you receive was the same colour and had the same pattern as the other hexagon
I saddly had to stop shortly after finding the logical and creative memories, but I’ll try to come back and finish the game soon
I was looking forward to trying this, but I can't seem to download it.
What is this supposed to run on, and do you have a windows version?
Thanks.
This game gave me total portal vibes going from chamber to chamber. this game is really well built. i was a little confused about what to do. i also noticed a bug where if you stood still the purple sphere would noclip through the player and i could walk around to all the memories without touching the crystals. otherwise it was a great game.
This game was super ambitious for a game jam, and from what I saw of it you did an amazing job! The story was captivating and made me want to keep playing. I did find the pace quite slow as it was mostly walking between nodes and looking for objects, and I eventually stopped playing when I got overwhelmed with the options. I see there's a cheat sheet in the comments so hopefully I'll be able to come back later and play through the whole thing more efficiently.
Also I thought the "brain world" was very cool, definitely what I would imagine it would be like to be in someone's psyche.
This is definitely one of the best games made in this game jam! Very impressive work and amazing job on the design and concept!
Fantastic Story!
Things I enjoyed ✔️
- I love the portal-esc style chosen with the intro!
- Gameplay felt intuitive!
- Visuals were great! The post processing was a perfect addition!
- STORY WAS AMAZING!
Things I would like to possibly see with your title. 🤷♂️
- All I noticed is when you have your camera in a certain angle you can clip your head through walls.
Overall 📓
Very well made game! This one is very impressive! I am surprised you got all of this story within one week! Because its very well done!
I'm thrilled to share my thoughts on this incredible game! The depth and complexity of the storyline truly captivated me throughout my gaming experience. Kudos to the remarkable musical development team; their work greatly enriched the immersive atmosphere.
One suggestion that I believe could enhance the gameplay further is the implementation of a dynamic mapping system. The map will show where the player went as the player explores so that the game is less confusing (and maybe even show where certain items are located).
Oh, and also, if anybody gets confused, here's a cheat sheet I made on stream from help of one of the devs (it's not 100% complete however but it's still very helpful):
Very impressive and by my opinion one of the best made games of this entire jam. Voice acting was good, the graphics looked good and the idea overall was great.
Really impressed with what you've achieved in just 7 days!
Your take on the game's theme adds an exciting sense of adventure,
The graphics and audio, while not mind-blowing, do the job well and enhance the overall experience.
I am impressed at how much of a game you manage to do in one week, it looks basically finished.
Sadly I couldn't finished it. It turnd out too tedious searching for the places for were to use my items. I played for like an hour, but the last 20 minutes were me with a pillow, an orange keycard and a lock, searching for something to give me a little progress. I would suggest firslty to get rid of the dead ends with no memories, and also get rid of the unnecesary points (places were there was no memories nor intersections) so that is easier for the player to remember where they are . And lastly to make the map traversal easier or faster.
I'm sad cause I really, really wanted to get through the entire game, but the tediousness of the exploration made me quit.
This is an incredibly interesting and fun game. The puzzles are intriguing and I really wanted to learn more about the story. Very good for a game made in one week!
oh hey, we have similar ideas!
love how the game looks. got a little portal vibes, probably because of robo voice and lab environment. i got stuck in a first memory though (room with computers) :(
picked up the key, but the door won't open. is it where the game ends or i'm just a dummy?
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