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Tempura Ocean's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #205 | 3.143 | 3.143 |
Audio | #328 | 2.905 | 2.905 |
Graphics | #372 | 3.048 | 3.048 |
Overall | #401 | 2.865 | 2.865 |
Game Design | #430 | 2.762 | 2.762 |
Fun | #444 | 2.667 | 2.667 |
Theme | #544 | 2.667 | 2.667 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Tempura Ocean aligns perfectly with the theme DIVING DEEPER since the protagonists dive into the incredibly hot sea and take a photo of "Deep-fry" looking creatures.
Did you write all the code and made all the assets from scratch?
Yes, except for using some starter assets in unity asset store and sounds.
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Comments
I like the music track -- definitely captures the mood of the adventure, and the string pads evoke that underwater feeling.
It's also surprisingly satisfying to watch your photos scroll by, at the end of the game.
Gameplay-wise and theme -- I didn't feel I was underwater so much (maybe some visual post effect?) and I thought what if there was a little bit of a second area where you had to run /delve "deeper" to get to. I feel like I found a secret one behind the ship, but then realized I'd already photo'd him elsewhere :( It could also be fun to have some creatures that were harder to capture on film, although I missed the manta a bunch of times as-is. Overall great job!
Game was ok, but can definitely spam the same creature for max points. Also getting squished by the ray will have you fall under the map. The idea's good though !
Interesting pokemon snap-like underwater game. I did empty the last of my film on a single creature to see the end, only to find that the final scoring didn't care about repeats, so each of those pictures all counted for 200 each, despite all being of the same creature. Final score: 3369.
Pokemon-Snap Underwater?
Things I enjoyed ✔️
Things I would like to possibly see with your title. 🤷♂️
Overall 📓
This was a fun experience! I loved how the closer you got the photo gave you more points, I had a lot of fun playing this game and I hope you continue to work on it!
Nice looks and optimization, works pretty well on web for me, compated to a lot of other 3D games here.
i like the mechanics of taking a photo of every creature you see, reminds me of Pokemon Snap. Although, the graphics could use some work. the game still rocks the default Unity skybox, and the terrain is inconsistent with the voxel art. (but the voxel art itself is pretty good). overall a pretty unique jam game with some shortcomings
The visuals and the music is pretty good. The gameplay is okay, but I would like if there was a bit more to do. Overall a pretty fun little jam game. Well done.
Thank you!
Good idea and very medative game.
Thank you!
Good game. I liked the mechanics of character movements and cool music)
Thank you!
I have fixed the mouse cursor issue in Ver1.01, which was crucially affecting the game's playability. For other bugs, I will address them after the rating phase, unless they are game-breaking.
Same as the other said, it's challenging to play in browser since it doesn't capture you cursor. I love the little guys and the concept a lot though, great idea!
Many thanks. I try to fix the mouse cursor as soon as I can.
It was too hard to play because of mouse cursor.
Sorry about that. I will look into the the mouse cursor as soon as I could. Thank you for trying though.
good concept, only problem is its hard to look around since the cursor is still on the screen
Thank you. I will look into the the mouse cursor as soon as I could. Thank you for the feed back.
You should disable the cursor when in game i coudnt move camera freely cos of that. Overall its good for relaxing game.
Thank you for the playing the game. I will fix the mouse cursor as soon as I could. Thank you for the feed back.