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A jam submission

S P I N F I N I T Y (check the devlog info pease)View game page

It's time to beat the boss!
Submitted by GameSupplyGuy — 6 hours, 17 minutes before the deadline
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Play S P I N F I N I T Y

S P I N F I N I T Y (check the devlog info pease)'s itch.io page

Results

CriteriaRankScore*Raw Score
CONTROLS#113.8893.889
FUN#273.8303.830
SOUNDS / MUSIC#313.7563.756
Overall#323.7123.712
USE OF THEME#813.5933.593
BOSS DESIGN#883.4223.422
ART / VISUALS#1193.7853.785

Ranked from 135 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game's Take on the Theme
https://youtu.be/VuoOHLZl6wc

Did your team make the majority of the art and music during the jam?
YES! + Please read the description ;)

If not, please link to any asset packs or resources used here.
https://gamesupply.itch.io/

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Comments

Viewing comments 91 to 85 of 91 · Next page · Last page
Submitted(+1)

Pretty good I really enjoyed the visuals and the way you presented the game elements is a good thing to highlight! Took a few tries to figure out but it is definitely doable! Good Job

Developer(+1)

Thank you for your kind words and taking your time to try my game! :)

Submitted

sir it is the best game i have played so far! 5/5!

Developer

Thanks a lot! I like your profile pic! ;)

Submitted

it feels kinda odd when you have bright colorful sprite in the middle of  void dark but i like the art,

good game and really appreciate the effort you  for this game

Developer

Thank you! :)

Submitted(+1)

Really nice visuals, the sci fi look is something that shines so well in this game, I like it a lot really, the mechanics are awesome too, you made a cooll game really, sorry I couldnt check before the jam end, its a cool game

Developer (1 edit) (+1)

Asdronin! I have to say something to you!

I really have to take my hat off to you because, looking at your activities so far, you’re someone who not only submitted an amazing game, but you also went through every single game and tried them all. I have no idea how you managed to do that, but seriously, hats off! I even told my brother about you, that there’s a guy here who actually went through all the games and wrote detailed reviews. I don’t know where you found all that time and energy, but huge respect! I wish I had that much time. I’ve received some criticism because I rated games without playing them. I really didn’t have time to play every single one, but I tried to focus on aspects that were clearly visible on the profile pages, like graphics, design, and so on. I believe that after putting in so much work, everyone deserves at least some recognition for their game. For me, it’s almost impossible to play through 900 games when my week is mostly filled with work. But it’s really nice to see such dedicated people like you, and I sincerely hope you win or at least place high! Give it your all, boss! ;)

Oh, and thank you very much for what you wrote about my game! :) I hope my 5 stars help contribute to your victory! :P

Submitted

So it looks like it’s more focused on frenzy shooting than balancing or forcing the player to die and retry. The recovery rate is quite high and obviously infinite lives make it doable in one rush, although you can challenge yourself to rush without losing a life. But considering your lack of time, it was a smart way to ensure the game is finishable.

I was pretty impressed by the graphics, not just the sprites themselves but all the shaders around to give it a scifi look.

The first boss was the hardest as there is a gimmick to understand and you must stop spamming shots continuously. It disturbed me that you can only move horizontally and only on that boss, it forced me to wait for the right moment to shoot and makes it harder to experiment shooting at different locations. But the gimmick itself is clever.

After that it’s mostly about barriers. The first one rotates a bit too fast to rotate around, the further ones are okay as you always find openings to shoot through - and the barriers break if you shoot them too much anyway.

I think barriers damage you too much, at the end I was only focused on dodging them and didn’t care about hitting asteroids or projectiles are they would relatively damage you much less, and you can recover that.

UI issues

I pressed Escape once to open pause menu, then Escape again to close pause menu and it closed the game!

Developer

Thank you very much for the detailed and technical analysis! ;)

Submitted

Nice! Congratulations on your work!

Developer(+1)

THX A LOT! :))

Submitted

Very good production value! Felt some free hidden-gem game I could find on an old Gamestar or PC Guru DVD  then playing it for hours without an end :D

I had 3 idea for this game jam, the deck builder was the 3rd, the 1st was something like a "dark souls like boss rush" and the second was a pixelart top-down scifi shooter so you nailed the genre of my second idea :D

My idea was boring tho and abandoned it, your game is fun and greatly coherent with the art and music - and also the rap song in the YT video is wild!

All in all, great submission :D

Developer

Fiiiinaaallyyy someone actually listened to the music! :D Man, it was an absolute blast reading your comment! We need more people like you on this planet called Earth! :D Thanks for every kind word, I can see you’re a big retrohead too—Gamestar, PC Guru, absolute classics, a source of so many great and nostalgic games from the '90s and 2000s!  

Now, tell me, where are you from? Because I grew up with these as well, and who knows, we might even be from the same city! :)  

Huge thanks for everything, and for checking out the YouTube track too! I actually made it out of frustration when my game only had one rating :D I thought it would be a fun little extra, hoping someone would like it—so I’m really happy to see I’m not the only one listening to it 2-3 times a day! :D

Viewing comments 91 to 85 of 91 · Next page · Last page