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A jam submission

Adwanced WarfareView game page

battle enemy
Submitted by onLin_jake β€” 8 days, 16 hours before the deadline
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Play warfare

Adwanced Warfare's itch.io page

Game's Take on the Theme
The theme of the game is boss fighting, there are several bosses in the game, the player must kill these bosses. Each boss has its own combat ability

Did your team make the majority of the art and music during the jam?
I don't have a team. I make music and art myself.

If not, please link to any asset packs or resources used here.
unity asset store

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Comments

Submitted

Rated! ;) Cover style reminds me to Inside Out. Cool game btw!

Thank you if you rate my game as well.

All the best, keep it up!

The main mechanics felt fine, and the audio was serviceable, didn't really see the theme though :/

Submitted(+1)

The ambient of the dungeon feels great, the camera and lights make it so nice, also the action is good, the mechanics really work, I rate graphics and fun on top but all is great really, if you have time, please rate my game too, thanks!!

Submitted(+1)

I like that this remind me my childhood dont know why! hahahaha I miss this kind of games. 

Submitted(+1)

You shoot a spider five times with a pistol, and it still doesn’t die – the nightmare of anyone with arachnophobia :D

Nice game - keep it up!

Submitted(+1)

The shooting feels not too shabby

Submitted(+1)

This game reminds me of boxhead rooms! The controls feel very responsiv which I appreciate. The sounds are a bit all over the place in terms of volume. The art could use work, but 3D is very hard to do solo esp.

Where is the spinning at? I was hoping to see that somewhere!

For what it is though I do like it!

Submitted(+1)

Liked the controls they felt smooth and I liked how i could run away from enemies but still shoot them. I think the theme was missing from the game though (spin). Great work 

Submitted(+1)

The artwork in this game is great. I think the gameplay mechanics work well. What I would change is how spongey the enemies are - it takes a lot to kill just one enemy. I unlocked the assault rifle and felt the fire rate should be faster since the enemies take a while to defeat. Overall I think its a great start to a cool game!

Submitted(+1)

Creepy vibe :) I like it! I read that you are planning on working on it more post-jam, so I'd suggest maybe adding some more weapons and monsters, monster variants. Like you can try to randomize the monsters sizes and speed, for example bigger ones that move slower and attack harder and smaller ones that are faster, but have less hp and attack for less. It can also be even creepier if the light around you was only forward, like a flashlight, so you can't see what's behind you and had to keep turning around. Overall it's fun! First boss almost got me cornered :) Well done, keep it up!

Would love it if you play and review my submission, thanks!