Good game with interesting exchange mechanics, but I would like to see more detail in the design and sound
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Swapinini's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
USE OF THEME | #7 | 4.154 | 4.154 |
FUN | #157 | 2.846 | 2.846 |
Overall | #208 | 2.551 | 2.551 |
BOSS DESIGN | #208 | 2.462 | 2.462 |
CONTROLS | #210 | 2.538 | 2.538 |
ART / VISUALS | #315 | 1.923 | 1.923 |
SOUNDS / MUSIC | #321 | 1.385 | 1.385 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game's take on the theme
You exchange places/targets with things
Did your team create the vast majority of art and music during the game jam?
Yes
Did your game use PlusMusic?
No
Did your game use Playroom?
No
Did your game use generative AI art?
No
Comments
Really cool mechanic, would feel a bit more satisfying if the bullet travelled a bit faster so you could pull off some slicker trap moves. With some audio and a bit more speed this could get really exciting.
I'd love to have the option to jump with W, it might just be me but I find it hard to use A and D for movement, Space and Shift for mobility as well as the mouse for attacking. If all the movement is on WASD it just makes it much easier to manage everything.
Good effort though, would love to see you expand on this concept!
thanks for all the suggestions, I will expand upon this idea later, and I will make sure that the controller is improved. And I will also probably have a quicker speed for the ball. I had it slow for game testing and I got so used to it that I found it unbearable and unwieldy when it was quicker, probably should've checked with others before.
This was a neat idea! I liked how I had to think a bit for the first boss with the exchange mechanic, could be a cool puzzle game with some more development time. Good work!
Wow, what a novel idea! The mechanic is surprising fun and exercises my brain in a different way! The game and art could use a little bit more polishing, but it's a great take on the idea and I'd love to see a full game from this!
Good concept and take on the theme. The player felt a little bit floaty, but I liked the idea and it worked well for a 2d platformer.
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