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Foxies Detour To Hell's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
CONTROLS | #19 | 3.786 | 3.786 |
BOSS DESIGN | #28 | 3.714 | 3.714 |
SOUNDS / MUSIC | #32 | 3.714 | 3.714 |
Overall | #38 | 3.643 | 3.643 |
FUN | #41 | 3.571 | 3.571 |
ART / VISUALS | #54 | 3.929 | 3.929 |
USE OF THEME | #95 | 3.143 | 3.143 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game's take on the theme
You exchange your pure soul for corrupt power by defeating corrupt monstrosities.
Did your team create the vast majority of art and music during the game jam?
yes
Did your game use PlusMusic?
no
Did your game use Playroom?
no
Did your game use generative AI art?
no
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Comments
Really long tutorial with clearly AI Voices, the enemy attacks way too fast, also i thought the game crashed when the dodge tutorial started because time stops suddenly with no indication
Awesome voice acting! The concept is cool, but maybe tweak the camera a bit. Overall, great job!
Whoa, this is the first time playing this type of perspective. Seeing the other comments it's called 2.5D? Very nice voice acting and the character art is great!
It's rare to find some 2.5D style games. The game is fun and smooth to play. Well done!
WOOOw man amazing 2.5d style and you have voice acting in your game its sooo cool for game jam. I like the comabt system , felt so juicy and pretty, but i have some freez when tutorial cube shoot projectile. But bosses are soo cool, man well done
Wow! Amazing use of 2.5 space. Also this movement feels amazing. Shooting, Slashing and dashing is just so fun to use. Love this game!
I had a blast playing your 2.5D game! The combination of 2D art with the overall vibe was spot-on and added a unique charm to the experience. The tutorial and intro were exceptionally well-executed, providing me with all the necessary information in a clear and concise manner.
The music complemented the gameplay perfectly, enhancing the overall immersion. I particularly appreciated how fluid and intuitive the controls felt, especially the dash mechanic—it added an extra layer of excitement to the gameplay.
The bosses were undoubtedly the highlight for me; each one was well-designed and provided a satisfying challenge. However, I think adding a bit more wind-up or making their choreography more obvious could enhance the anticipation and make defeating them even more rewarding.
In summary, your game was incredibly enjoyable, and it's evident that a lot of thought and effort went into its creation. Great job!
The voice acting definitely surprised me! Liked the tactile controls but the bosses are so tough!
Well done!
awesome game has a lot of work put into it.
Beautiful art and great sfx. Loved it.
The audio and visuals are particularly great. Bosses can be a little tricky, though!
Fantastic! The gameplay is a lot of fun. I think this game definitely deserves an award.
I like the semi-surreal aesthetics and vfx! Dynamics also pretty nice. You definitely should add jumping mechanics here.
very cool work, I wish you a high place!