Play prototype
Slay The Hero's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Relevance to the Theme | #69 | 3.236 | 4.125 |
Presentation | #96 | 2.648 | 3.375 |
Overall | #110 | 2.373 | 3.025 |
Concept | #111 | 2.550 | 3.250 |
Gameplay | #114 | 1.667 | 2.125 |
Immersion | #118 | 1.765 | 2.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Credits
Coding and shifting stuff around inside Unity: By me
Character Sprites: Chocolotl
Level Design, Level Art, Title Image: SketchyGhost
Team QT!
External Credits
We used parts of the More Mountains Top Down Engine
How did you/your team interpret the theme?
Well, you are not the hero so your job is to spawn your loyal army of goblins to kill the hero instead.
How was your/your team's experience in this jam?
Need more people working inside Unity to actually get things done I feel like. With one developer there is only so much you can do. Fiddling around with adding assets and making things work takes 70% of the development time, so features have no chance of getting coded into existance.
I learned a lot, and can move on to my next project with a lot of knowledge now though.
Content Warnings
N/A
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Comments
Very pretty, visually. I dig the concept. Would like to use mouse click instead of space because now i got carpal tunnel. amidoinitrite?
We actually had mouse controls first, but that seemed even less interactive (and fun) then having a character *gently placing* them on the map. You can opt to gently tap the spacebar instead of mashing it though! *Or a controller might also work*
It's a good start and it has potential to be a fun game!
Thanks, I will see if I can think of a way to expand it
Wow! This is a beautiful game. I'd love to see it expanded and grown into a full game with sound, more mechanics, and additional scenarios. Nice job :)
Thank you!
While the concept and visuals were nice, I felt that the gameplay could've been better.
Addition of music and sound effects would make the experience more engaging and entertaining so I highly suggest it once you're able to do an update.
I'd love to see this get updated and I hope you get to polish it someday. Thank you for joining the jam and congratulations on your submission!
Thanks, music rarely makes the cut ~
I see great potential in this game, nice art, good idea for the gameplay, but it should have sounds, and gameplay should be more extensive, because currently I can just spam space bar
Thanks
really nice art and pretty cool interpretation of the theme!
Thanks, we got a whole narrative for it too. But that was never gonna make it in in time 馃ぃ
Congrats on submitting! The level art is great. I loved a lot of the statue and architecture pieces.
Is there a way to quit the game? I had to force quit because I couldn't find any options. ^^;
Thanks!
Yes actually there are two ways.
Losing (not killing the Hero in time) and using Alt + F4 鈽猴笍
I saw on your page that you weren't able to get everything you wanted into the game, which is a shame because there's a lot of potential! I think you should consider expanding it since it's a good idea but lacking in gameplay right now. Good job!
Thanks, scope got us a little. We had a lot of ideas but they didn't make the cut.