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A jam submission

Journey Through The Asteroid BeltView game page

Dodge bigger asteroids, while catching smaller ones to become larger.
Submitted by KentCuD1 — 12 hours, 13 minutes before the deadline
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Journey Through The Asteroid Belt's page


CriteriaRankScore*Raw Score
The Experience#1342.3332.333
Sounds and Music#2361.0001.000

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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nice game. missing some sounds. at the certain point your game should zoom out a bit to give you more space, or just scale everything -5% to give us the idea we zoom out :). all in all a nice game, don't stop working on it. Feel free to try-out and rate my game.



As already mentioned, the graphics and control feel good. However, you should remove the driving reverse part because rockets usually can't do that ;) And maybe using a force-based control would feel more realistic than using velocity-based control.

Appart from adding music to your game, I would change three things:

  • The background to give the player a better understanding of his movement direction and speed.
  • The spawning of the asteroids. I guess you spawn on a random position in your area. After you calculated your new spawn position, check the distance to the player (spawnPostion - playerPosition).magnitude and if this value is too low, calculate a new value. This way it is impossible that an asteroid spawns inside the player (which is super annoying). 
  • Increase the play area when the player growth. That way you will always have enough room to spawn asteroids ;)

However, good idea for a game.

I would really appreciate it if you play and rate my game too.


I really liked it! if it had sound it would of been a 5/5 for me :D 


Game play if fun!  Visuals are good, I love the pixel style. Movement feels very good, congrats!

The background could have some stars for indication of movement. Asteroids spawn too close to player.

Overall a good job!