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Lead Eaters's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
SOUNDS | #245 | 3.167 | 3.167 |
MUSIC | #283 | 3.167 | 3.167 |
INNOVATION | #587 | 2.500 | 2.500 |
VISUALS | #611 | 2.667 | 2.667 |
DESIGN | #659 | 2.417 | 2.417 |
OVERALL | #666 | 2.500 | 2.500 |
THEME | #708 | 2.333 | 2.333 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Really nice game with good art but the enemies don't seem to hurt in anyway i hope you can look into that later
Nice Funny game I loved it, it fits so daam perfectly to the nice! Nice work!^^
Check OUT my game too!
Fun little top down shooter, really enjoyed gunning those enemys down with the first weapon, but somehow after that, the next wave didn't spawn and I was not able to empty out the second gun, after restarting the game. So yeah maybe fix that, but overall great game, with nice music and sfx!
What do you mean by "restarting the game"? You closed the game and ran it again, or you played it again after ending it?
Thanks so much for the feedback!
I meant closing it and opening it back up, as there were no enemies spawning after I changed to the second weapon
Great concept! I think I was a little confused as to why the enemies didn't hurt me. I also returned to the table and couldn't seem to regain any ammo?
Hey, Sam! I just played it again, and reloading is working fine. You have to press E in front of the gun you chose.
Nice game, I really liked the narrative section!
If you have time, rate my game too. :)
I'm very glad to hear you liked the narrative section, because it was my first time experimenting with that! And yes, I'll definitely check your game!
The text feels too large to me on a 2560x1440 monitor, fullscreen. I don't really get the concept, and I couldn't figure out how to reload. Is there a button for that? I looked in the controls section, but there's no mention of it. I couldn't switch to other guns either, and I don't think you can die in this game? The zombies didn't really do any damage to me, nor did I see a health bar.
One thing I would've liked to see is a way to reload, because without that the game ends very abruptly. To sum it up, it's a neat concept, but it feels very unfinished and I didn't really get what I was supposed to be doing. I shot at some zombies and then nothing happened.
It's still good work for a 7 day jam, but I feel like it could've been so much more.
Thank you so much for your feedback, Iron! You're supposed to go back to the table in the garage and get more ammo.
You can't die, that's true, but that is intended. You see, the idea is that the monsters are after your guns and ammo, not you. So it wouldn't make much sense for them to hurt you. We initially thought that, if they hit you, you lose your gun and you have to get it back before they eat it completely. But there wasn't enough time for that.
I agree with you, it lacks clarification. Once the voting is done, I'll definitely improve it. Art, UI, SFXs, everything.